Robot memory game

Book Hero Magic crafted this summary to help describe this book. While it's new and still learning, it may not be perfect - your feedback is welcome! Summary
Robot Memory Game by Mieke Gerritzen isn't a typical narrative but rather combines elements of a memory game with engaging visual content themed around robots. It creatively interacts with the reader, offering an imaginative experience that blends art and playful exploration, making it a unique addition to the Cooking & Food category.
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Format: Cards
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Robot memory game

Robot Memory Game gives an overview of the many areas robots appear in our society.

Book Hero Magic formatted this description to make it easier to read. While it's new and still learning, it may not be perfect - your feedback is welcome! Description

Robot Memory Game provides an overview of the various areas where robots are present in our society. Each domain featuring robots is accompanied by a description that elaborates on the latest developments and the reasons for their existence.

The introduction examines the role and position of robots within our human environment, offering insights into their integration and impact.

Each memory set in the game contains two different examples, enhancing understanding and recall of the diverse robotic applications and innovations.

Book Details

INFORMATION

ISBN: 9789063695255

Publisher: BIS Publishers B.V.

Format: Cards

Date Published: 08 April 2019

Country: Netherlands

Imprint: BIS Publishers B.V.

Illustration: colour photographs throughout

Audience: General / adult

DIMENSIONS

Width: 75.0mm

Height: 145.0mm

Weight: 0g

Pages: 60

About the Author

Mieke Gerritzen is founder of NL.Design, an Amsterdam-based design company that produces designs for all media. Mieke has taught multimedia design at the Sandberg Institute and the Rietveld Academy. She designed books, catalogues and posters and has been appointed new director of the Graphic Design Museum in Breda as of January 1, 2009. Koert van Mensvoort is a philosopher, scientist, researcher and artist. He is an assistent Professor at the Eindhoven University of Technology, the Netherlands and co-director of the All-Media foundation, an organisation that researches and visualizes current cultural issues. Among his works are the Datafountain, the TV documentary The Woods smell of Shampoo and the Fake for Real memory game.

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