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Jackals

Bronze Age Fantasy Roleplaying
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( 16 ratings, 3 reviews)
Book Hero Magic crafted this summary to help describe this book. While it's new and still learning, it may not be perfect - your feedback is welcome! Summary
Jackals by John-Matthew DeFoggi is a captivating role-playing game set in a mythical world inspired by ancient civilizations. Players embark on heroic quests in a realm filled with magic, mystery, and danger, where they must navigate alliances, confront formidable foes, and explore epic landscapes. Ideal for those who enjoy immersive storytelling and strategic gameplay, this book offers a richly detailed universe for adventure and discovery.
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Age

Adults

Format: Hardback
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Book Hero Magic created this recommendation. While it's new and still learning, it may not be perfect - your feedback is welcome! IS THIS YOUR NEXT READ?

You might enjoy this book if you are a fan of immersive tabletop role-playing games that transport you to a dark and captivating world inspired by ancient Mesopotamia. Its rich lore, engaging storytelling, and strategic gameplay could offer a thrilling experience for those who appreciate deep narratives and imaginative settings.

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Jackals

A Sword & Sorcery roleplaying game set in a Fantasy Bronze Age inspired by the legends and cultures of the Ancient Near East.

A Sword & Sorcery roleplaying game set in a Fantasy Bronze Age inspired by the legends and cultures of the Ancient Near East.

Book Hero Magic formatted this description to make it easier to read. While it's new and still learning, it may not be perfect - your feedback is welcome! Description

The Zaharets, the land between the Vori Wastes and the Plains of Aeco, is well known as the Land of Risings. Dominated by the rising city-states of Ameena Noani and Sentem, facing each other along the great War Road, the Zaharets has always been home to powerful civilizations. Beastmen ruins dot the landscape, a constant reminder of the Kingdom of Sin and the fragility of the Law of Men.

Even older are the great ruins of the Hulathi, the legendary sea peoples, and the Hannic mansions sealed beneath the mountains, awaiting those who would seek out the Lost Folk. Scars abound from the wars between ruined Keta in the north and Gerwa in the south. And, far to the east, the legends of Muadah still beckon occultists and Jackals who seek to plunder its corrupted ruins.

Inspired by the myths, cultures, and history of the Ancient Near East, and by such ancient texts as the Iliad, the Epic of Gilgamesh, and the Old Testament, Jackals is a Sword & Sorcery roleplaying game set in a Fantasy Bronze Age. With mechanics based on the popular OpenQuest system, the game places players in the role of Jackals – adventurers, explorers, sellswords, and scavengers – and sends them out into the peril-filled land of the Zaharets to make their fortune… or perhaps fulfill a greater destiny…

Series: Osprey Roleplaying

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Book Hero Magic summarised reviews for this book. While it's new and still learning, it may not be perfect - your feedback is welcome! HOW HAS THIS BEEN REVIEWED?

Jackals by John-Matthew DeFoggi has received positive feedback, being described as outstanding by Tabletop Almanac. Reviewers appreciate its engaging nature, prompting an immediate desire to play, and it's commended for its community dynamics that enhance gameplay tension. TheGamingGang rates it a solid 8.5, indicating its strong reception among board game enthusiasts.

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Product Details

INFORMATION

Barcode: 9781472837424

Publisher: Bloomsbury Publishing PLC

Board game mechanics: Strategy

Color pattern: Black

Gameplay skills: Strategic thinking, Tactical decision making

Recommended age group: Adults

Format: Hardback

Date Published: 04 February 2021

Country: United Kingdom

Imprint: Osprey Games

Contributors:

  • Illustrated by Randy Musseau
  • Illustrated by John McCambridge

Audience: General / adult

DIMENSIONS

Length: 20.0mm

Width: 158.0mm

Height: 232.0mm

Weight: 771g

Pages: 272

About the Author

John-Matthew DeFoggi has been fascinated by the cultures, languages, and myths of the Ancient Near East for most of his life. This passion, and a love of theology and writing, led him to pursue a master’s degree in Theology, with an emphasis on Biblical languages, at Fuller University. An avid gamer, he lives in Colorado Springs with his wife and son.

John McCambridge is a versatile artist, having worked a long time as a concept artist for video games such as Bulletstorm, Runescape, and Saga, Rage of Vikings. More recently he has worked on books and board games, including Elysium, T.I.M.E. Stories, and the illustrated edition of Game of Thrones. He lives in the Fens with his wonderful wife and son.

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