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Five Tribes

Brief Description
Move assassins, elders & builders through Naqala to claim oases & control djinns. 2-4 Players | 40-80 Mins | Ages 13+ Features: Auction/Bidding, Constrained Bidding, End Game Bonuses, Hidden Victory Points, Mancala, Modular Board, Set Collection, Square Grid, Take That, Turn Order: Auction, Variable Player Powers,... Read More

Players

2–4 players

Time to play

45–60 minutes

Age

Teens

$13499
OVERNIGHT NZ-WIDE DELIVERY

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Five Tribes

Book Hero Magic formatted this description to make it easier to read. While it's new and still learning, it may not be perfect - your feedback is welcome! Description

Move assassins, elders & builders through Naqala to claim oases & control djinns.

2-4 Players | 40-80 Mins | Ages 13+

Features: Auction/Bidding, Constrained Bidding, End Game Bonuses, Hidden Victory Points, Mancala, Modular Board, Set Collection, Square Grid, Take That, Turn Order: Auction, Variable Player Powers, Variable Set-up, Victory Points as a Resource

Theme: Arabian, Fantasy, Mythology

Crossing into the Land of 1001 Nights, your caravan arrives at the fabled Sultanate of Naqala. The old sultan just died and control of Naqala is up for grabs! The oracles foretold of strangers who would manoeuvre the Five Tribes to gain influence over the legendary city-state. Will you fulfil the prophecy? Invoke the old Djinns and move the Tribes into position at the right time, and the Sultanate may become yours!

Designed by Bruno Cathala, Five Tribes builds on a long tradition of German-style games that feature wooden meeples. Here, in a unique twist on the now-standard "worker placement" genre, the game begins with the meeples already in place – and players must cleverly manoeuvre them over the villages, markets, oases, and sacred places tiles that make up Naqala. How, when, and where you dis-place these Five Tribes of Assassins, Elders, Builders, Merchants, and Viziers determine your victory or failure.

As befitting a Days of Wonder game, the rules are straightforward and easy to learn. But devising a winning strategy will take a more calculated approach than our standard fare. You need to carefully consider what moves can score you well and put your opponents at a disadvantage. You need to weigh many different pathways to victory, including the summoning of powerful Djinns that may help your cause as you attempt to control this legendary Sultanate.

Product Details

INFORMATION

Barcode: 824968784914

Publisher: Days Of Wonder

Board game features: Expansion available

Board game mechanics: Strategy, Worker placement

Color pattern: Blue, Green, Beige

Gameplay skills: Strategic thinking, Tactical decision making, Arithmetic

Recommended age group: Teens

Toy game material: Wood

DIMENSIONS

Length: 310.0mm

Width: 290.0mm

Height: 80.0mm

Weight: 1650g

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