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Keiji Inafune

Mega Man, Soul Sacrifice, Yaiba: Ninja Gaiden Z
Brief Description
This book explores Keiji Inafune’s unique and controversial approach to video game design by breaking down his prolific output into seven key concepts. Keiji Inafune is a polarising figure in the video game community. While some view his work on Capcom’s Mega Man series as a... Read More
Format: Paperback / softback
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Book Hero Magic formatted this description to make it easier to read. While it's new and still learning, it may not be perfect - your feedback is welcome! Description

This book explores Keiji Inafune’s unique and controversial approach to video game design by breaking down his prolific output into seven key concepts.

Keiji Inafune is a polarising figure in the video game community. While some view his work on Capcom’s Mega Man series as a pivotal contribution to the gaming industry, others question his very claim to the title of game designer. No matter one’s stance, however, Inafune’s work inspires passionate discussions about video game design and its history.

In this book, Andrew Schartmann explores seven core principles that permeate Inafune’s output and constitute his creative “voice.” He also draws on Inafune’s controversial persona to probe the very definition of “video game designer”—a term problematised by the collaborative aspect of game design and the industry’s Wonka-esque obsession with secrecy. With high-profile games like Mega Man, Street Fighter and Resident Evil, Inafune's repertoire provides an ideal lens through which to explore the nuts and bolts of game design and the many forces that shape it.

Series: Influential Video Game Designers

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Book Details

INFORMATION

ISBN: 9798765120569

Publisher: Bloomsbury Publishing Plc

Format: Paperback / softback

Date Published: 20 February 2025

Country: United States

Imprint: Bloomsbury Academic

Illustration: 22 bw illus

Audience: Tertiary education

DIMENSIONS

Spine width: 14.0mm

Width: 140.0mm

Height: 214.0mm

Weight: 212g

Pages: 160

About the Author

Andrew Schartmann is a faculty member at the New England Conservatory, USA. In 2017, he was named Audio Director of Yale’s Play4Real lab, where he produces sound and music for virtual-reality video games. He taught previously at McGill and Yale, USA, and currently serves as the Associate Editor of DSCH Journal. He is the author of the 33 1/3 on Koji Kondo's Super Mario Bros. Soundtrack (Bloomsbury, 2015).

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