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Hideo Kojima

Progressive Game Design from Metal Gear to Death Stranding
Book Hero Magic crafted this summary to help describe this book. While it's new and still learning, it may not be perfect - your feedback is welcome! Summary
Hideo Kojima investigates the groundbreaking work of the legendary video game designer behind the Metal Gear Solid series, as well as notable titles like Snatcher, Policenauts, and Death Stranding. Renowned for pioneering the stealth game genre, Kojima's creations emphasise tension via evasion rather than confrontation and blend cinematic storytelling with complex thematic systems. This educational volume draws on interviews and academic analysis to explore Kojima's influence on game narratives, aesthetics, and design philosophy.
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Format: Paperback / softback
$4999
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Book Hero Magic created this recommendation. While it's new and still learning, it may not be perfect - your feedback is welcome! IS THIS YOUR NEXT READ?

Ideal for fans of video game history, media studies scholars, and readers interested in the intersection of gaming and cinematic storytelling.

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Book Hero Magic formatted this description to make it easier to read. While it's new and still learning, it may not be perfect - your feedback is welcome! Description

An exploration of the influential work of Hideo Kojima, creator of cinematic titles such as the blockbuster Metal Gear Solid franchise, which has moved over 50 million units globally, as well as Snatcher, Policenauts, and Death Stranding.

As the architect of the Metal Gear Solid franchise, Kojima is synonymous with the β€œstealth game” genre, where tension and excitement is created from players avoiding enemies rather than confronting them. Through the franchise, Kojima also helped to bridge the gap between games and other forms of media, arguing that games could be deep experiences that unearthed complex emotions from players on the same level as films or novels.

Drawing on archives of interviews in English and Japanese with Kojima and his team, as well as academic discourses of social/political games and cinematic narrative/world-building, this book examines Kojima's progressive game design as it applies to four key areas: socially-relevant narratives, cinematic aesthetics, thematically-connected systems, and reflexive spaces.

Series: Influential Video Game Designers

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Book Hero Magic summarised reviews for this book. While it's new and still learning, it may not be perfect - your feedback is welcome! HOW HAS THIS BEEN REVIEWED?

Praised by Steven Conway, Senior Lecturer in Games & Interactivity, this book offers a compelling and nuanced portrait of Kojima and his collaborators as transmedial auteurs who merge cinema, television, and music influences to create a distinct signature in gaming. It is considered essential reading for Kojima enthusiasts and those interested in the concept of authorship within digital media.

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Book Details

INFORMATION

ISBN: 9798765101698

Publisher: Bloomsbury Publishing Plc

Format: Paperback / softback

Date Published: 21 September 2023

Country: United States

Imprint: Bloomsbury Academic

Illustration: 30 bw illus

Audience: Tertiary education

DIMENSIONS

Spine width: 14.0mm

Width: 140.0mm

Height: 214.0mm

Weight: 300g

Pages: 240

About the Author

Bryan Hikari Hartzheim is Associate Professor of New Media at Waseda University in Tokyo, Japan.

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