GPU Pro 360 Guide to Image Space
It covers tips and tricks for special effects and visualisation on consumer platforms like PCs, consoles, and mobile devices, addresses specific challenges in game development across various platforms, and explores cutting-edge developments in real-time rendering.
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GPU Pro 360 Guide to Image Space
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The 15 articles by leading programmers contained in this volume focus on the poweer and convenience of working in screen space.
Wolfgang Engel’s GPU Pro 360 Guide to Image Space gathers all the cutting-edge information from his previous seven GPU Pro volumes into a convenient single source anthology that covers various algorithms that operate primarily in image space. This volume is complete with 15 articles by leading programmers, highlighting the power and convenience of working in screen space. GPU Pro 360 Guide to Image Space is comprised of ready-to-use ideas and efficient procedures that can help solve many computer graphics programming challenges that may arise.
Key Features:
- Presents tips & tricks on real-time rendering of special effects and visualization data on common consumer software platforms such as PCs, video consoles, and mobile devices.
- Covers specific challenges involved in creating games on various platforms.
- Explores the latest developments in the rapidly evolving field of real-time rendering.
- Takes a practical approach that helps graphics programmers solve their daily challenges.
Book Details
INFORMATION
ISBN: 9781138484320
Publisher: Taylor & Francis Ltd
Format: Paperback / softback
Date Published: 03 December 2018
Country: United Kingdom
Imprint: CRC Press
Audience: Professional and scholarly
DIMENSIONS
Width: 191.0mm
Height: 235.0mm
Weight: 703g
Pages: 217
About the Author
Wolfgang Engel is the CEO of Confetti, a think tank for advanced real-time graphics for the games and movie industries. Previously he worked in Rockstar's core technology group as the lead graphics programmer.
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