GPU Pro 360 Guide to Shadows
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GPU Pro 360 Guide to Shadows
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It covers ready-to-use ideas and procedures that can help solve many computer graphics programming challenges. The articles by leading programmerscontained in this volume focus on the rendering techniques of global illumination.
Wolfgang Engel’s GPU Pro 360 Guide to Shadows gathers all the cutting-edge information from his previous seven GPU Pro volumes into a convenient single source anthology that covers various algorithms used to generate shadow data. This volume includes 15 articles by leading programmers focusing on achieving good visual results in rendering shadows. GPU Pro 360 Guide to Shadows comprises ready-to-use ideas and efficient procedures to help solve many computer graphics programming challenges that may arise.
Key Features:
- Presents tips and tricks on real-time rendering of special effects and visualization data on common consumer software platforms such as PCs, video consoles, and mobile devices.
- Covers specific challenges involved in creating games on various platforms.
- Explores the latest developments in the rapidly evolving field of real-time rendering.
- Takes a practical approach that helps graphics programmers solve their daily challenges.
Book Details
INFORMATION
ISBN: 9780815382478
Publisher: Taylor & Francis Inc
Format: Paperback / softback
Date Published: 19 November 2018
Country: United States
Imprint: A K Peters
Audience: Professional and scholarly
DIMENSIONS
Width: 191.0mm
Height: 235.0mm
Weight: 520g
Pages: 230
About the Author
Wolfgang Engel is the CEO of Confetti, a think tank for advanced real-time graphics for the games and movie industries. Previously he worked in Rockstar's core technology group as the lead graphics programmer.
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