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Wolfgang Engel

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  • GPU Pro 360 Guide to 3D Engine Design
    Wolfgang Engel’s GPU Pro 360 Guide to 3D Engine Design gathers all the cutting-edge information from his previous seven GPU Pro volumes into a convenient single source anthology that covers the design of a 3D engine. This volume is complete with articles by leading programmers that focus on various aspects of 3D engine design such as quality and optimisation as...
    Paperback
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  • GPU PRO 360 Guide to GPGPU
    GPU Pro 360 Guide to GPGPU by Wolfgang Engel brings together all the cutting-edge information from his previous seven GPU Pro volumes into a convenient single source anthology that covers general purpose GPU applications. This volume is complete with 19 articles by leading programmers, focusing on techniques that go beyond the conventional pixel and triangle scope of GPUs. The book...
    Hardback
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  • GPU Pro 360 Guide to Image Space
    Wolfgang Engel’s GPU Pro 360 Guide to Image Space gathers all the cutting-edge information from his previous seven GPU Pro volumes into a convenient single source anthology that covers various algorithms that operate primarily in image space. This volume is complete with 15 articles by leading programmers, highlighting the power and convenience of working in screen space. GPU Pro 360...
    Paperback
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  • GPU Pro 360 Guide to Lighting
    GPU Pro 360 Guide to Lighting by Wolfgang Engel gathers all the cutting-edge information from his previous seven GPU Pro volumes into a convenient single-source anthology on lighting. This volume is complete with 24 articles by leading programmers that describe rendering techniques of global illumination effects suited for direct rendering applications in real-time. GPU Pro 360 Guide to Lighting is...
    Hardback
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  • GPU Pro 360 Guide to Lighting
    Wolfgang Engel’s GPU Pro 360 Guide to Lighting gathers all the cutting-edge information from his previous seven GPU Pro volumes into a convenient single source anthology on lighting. This volume is complete with 24 articles by leading programmers that describe rendering techniques of global illumination effects suited for direct rendering applications in real time. GPU Pro 360 Guide to Lighting...
    Paperback
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  • GPU Pro 360 Guide to Mobile Devices
    Wolfgang Engel’s GPU Pro 360 Guide to Mobile Devices gathers all the cutting-edge information from his previous seven GPU Pro volumes into a convenient single source anthology that covers computer graphics in mobile devices. This volume is complete with 18 articles by leading programmers that focus on the ability of graphics processing units to process and generate geometry in exciting...
    Paperback
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  • GPU Pro 360 Guide to Shadows
    Wolfgang Engel’s GPU Pro 360 Guide to Shadows gathers all the cutting-edge information from his previous seven GPU Pro volumes into a convenient single source anthology that covers various algorithms used to generate shadow data. This volume includes 15 articles by leading programmers focusing on achieving good visual results in rendering shadows. GPU Pro 360 Guide to Shadows comprises ready-to-use...
    Paperback
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  • GPU Pro 360 Guide to Shadows
    GPU Pro 360 Guide to Shadows by Wolfgang Engel gathers all the cutting-edge information from his previous seven GPU Pro volumes into a convenient single source anthology that covers various algorithms used to generate shadow data. This volume includes 15 articles by leading programmers that focus on achieving excellent visual results in rendering shadows. GPU Pro 360 Guide to Shadows...
    Hardback
    Sold Out