LAN Party
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LAN Party
A loving photographic celebration of the energy drink-fueled, furniture-rearranging, multiplayer gaming trend and its nocturnal participants.
A loving photographic celebration of the energy-drink-fuelled, furniture-rearranging, multiplayer gaming trend and its nocturnal participants
A loving photographic celebration of the energy-drink-fuelled, furniture-rearranging, multiplayer gaming trend and its nocturnal participants.
Before high-speed internet connections and online servers, playing a multiplayer PC game meant hauling your bulky monitors and towers to a friend's place, convention centre or church basement for a LAN (local area network) party. These sweaty, junk-food-enriched glory days represented the origins of real community spirit in computer gaming's early days.
Many LAN party attendees were early adopters of new tech, so digital cameras abounded at these events. The photos produced by these devices were often low-resolution, blurry and badly lit. In their imperfections and limitations, they represent the messy, ad-hoc approach to computing typical of the LAN party - network cables snaking across recreation centre floors, a monitor perched on a kitchen counter, burned CD copies of games labelled in marker pen.
In addition to documenting the nostalgic era of LAN parties, the photographs in LAN Party are unique artefacts of a peculiar cultural and technological moment, when gaming was tipping over from niche hobby to mainstream obsession. This is the first full-size photobook on this beloved subculture, one that existed before the internet took shape and we started carrying it around with us in our pockets.
Book Details
INFORMATION
ISBN: 9780500026953
Publisher: Thames & Hudson Ltd
Format: Hardback
Date Published: 25 January 2024
Country: United Kingdom
Imprint: Thames & Hudson Ltd
Illustration: 221 Illustrations, color
Audience: General / adult
DIMENSIONS
Width: 215.0mm
Height: 280.0mm
Weight: 1060g
Pages: 176
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About the Author
merritt k is a writer, editor and podcaster living in New York. She is the creator of Forgotten Worlds, a video series exploring Y2K-era internet culture, as well as several works of interactive fiction. Regrettably, she never owned anything resembling a gaming PC during the heyday of the LAN party.
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