Offline Matters Cards: Truth or Dare?
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See moreFollowing the publication of Offline Matters: The Less-Digital Guide to Creative Work come the first two decks of the Offline Matters Cards series: Truth or Dare?. Like the much-loved classic game of Truth or Dare?, these tools are designed to challenge creative minds into unfamiliar places of thinking.
Do you dare to take an offline approach?
Are you ready to turn from the auto-solutions of creative work today?
Can we break from business-as-usual to find imagination and alternatives?
Following Offline Matters: The Less-Digital Guide to Creative Work come the first two editions of accompanying cards: Truth or Dare? Like the much-loved classic game of Truth or Dare, these tools are designed to challenge creative minds into unfamiliar places of thinking. Whether starting with a problem that needs solving or a blank state waiting action, these decks bring a fresh take to the task and play beyond the dry digitality typical of creative work today. Draw a prompt card from each or either pack, then apply the perspective or action for counter-cultural results.
Book Details
INFORMATION
ISBN: 9789063696078
Publisher: BIS Publishers B.V.
Format: Cards
Date Published: 20 May 2021
Country: Netherlands
Imprint: BIS Publishers B.V.
Audience: General / adult, Tertiary education, Professional and scholarly
DIMENSIONS
Width: 90.0mm
Height: 66.0mm
Weight: 250g
Pages: 108
About the Author
Jess Henderson is a theorist, creative strategist, and author of Offline Matters (2020). She is the founder of online magazine No Fun and cult insider-activist platform Outsider, renowned for its experimental publications and offline-only events. Henderson is an Institute of Network Cultures fellow, and currently lives between Amsterdam and Zürich.
Also by Jess Henderson
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