Keiji Inafune
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This book explores Keiji Inafune’s unique and controversial approach to video game design by breaking down his prolific output into seven key concepts.
Keiji Inafune is a polarising figure in the video game community. While some view his work on Capcom’s Mega Man series as a pivotal contribution to the gaming industry, others question his very claim to the title of game designer. No matter one’s stance, however, Inafune’s work inspires passionate discussions about video game design and its history.
In this book, Andrew Schartmann explores seven core principles that permeate Inafune’s output and constitute his creative “voice.” He also draws on Inafune’s controversial persona to probe the very definition of “video game designer”—a term problematised by the collaborative aspect of game design and the industry’s Wonka-esque obsession with secrecy. With high-profile games like Mega Man, Street Fighter and Resident Evil, Inafune's repertoire provides an ideal lens through which to explore the nuts and bolts of game design and the many forces that shape it.
Series: Influential Video Game Designers
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INFORMATION
ISBN: 9798765120569
Publisher: Bloomsbury Publishing Plc
Format: Paperback / softback
Date Published: 20 February 2025
Country: United States
Imprint: Bloomsbury Academic
Illustration: 22 bw illus
Audience: Tertiary education
DIMENSIONS
Spine width: 14.0mm
Width: 140.0mm
Height: 214.0mm
Weight: 212g
Pages: 160
About the Author
Andrew Schartmann is a faculty member at the New England Conservatory, USA. In 2017, he was named Audio Director of Yale’s Play4Real lab, where he produces sound and music for virtual-reality video games. He taught previously at McGill and Yale, USA, and currently serves as the Associate Editor of DSCH Journal. He is the author of the 33 1/3 on Koji Kondo's Super Mario Bros. Soundtrack (Bloomsbury, 2015).
Also by Andrew Schartmann
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