Game of X v.1
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Game of X v.1
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Based on 48 interviews and years of research, Game of X v.1: Xbox tells the many stories of Microsoft’s unlikely entry into the game console business. In addition to the personal insights of the key players in the story, Game of X includes many previously unreleased documents that show what was going on behind the scenes.
Based on 48 interviews and years of research, Game of X v.1: Xbox tells the many stories of Microsoft’s unlikely entry into the game console business. In addition to the personal insights of the key players in the story, Game of X includes many previously unreleased documents that show what was going on behind the scenes. This is the story of Xbox and Xbox Live.
Key Features
- Based on 48 interviews and years of research, Game of X v.1: Xbox tells the many stories of Microsoft’s unlikely entry into the game console business.
- In addition to the personal insights of the key players in the story, Game of X includes many previously unreleased documents that show what was going on behind the scenes.
- This is the story of Xbox and Xbox Live.
Book Details
INFORMATION
ISBN: 9781138350168
Publisher: Taylor & Francis Ltd
Format: Paperback / softback
Date Published: 01 October 2018
Country: United Kingdom
Imprint: CRC Press
Illustration: 38 Illustrations, black and white
Audience: General / adult
DIMENSIONS
Width: 152.0mm
Height: 229.0mm
Weight: 404g
Pages: 246
About the Author
Rusel DeMaria is the author or coauthor of more than sixty books, most of them in the gaming field, including Myst: The Official Strategy Guide, which sold more than 1.2 million copies, as well as one of the most comprehensive histories of the industry, High Score! The Illustrated History of Electronic Games. He founded and served as creative director for the most successful strategy guide publishing imprint in the industry and is a former senior editor and columnist for several national video game magazines.
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