Designing for Kids
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Designing for Kids
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Designing for Kids gives you all you need to know about age appropriateness, play patterns, age transitions, play testing, safety standards, materials, and the day-to-day lives of kids, so that you can make being a kid better with your designs.
Designers, especially design students, rarely have access to children or their worlds when creating products, images, experiences, and environments for them. Therefore, fine distinctions between age transitions and the day-to-day experiences of children are often overlooked.
Designing for Kids brings together all a designer needs to know about developmental stages, play patterns, age transitions, playtesting, safety standards, materials, and the daily lives of kids, providing a primer on the differences in designing for kids versus designing for adults. Research and interviews with designers, social scientists, and industry experts are included, highlighting theories and terms used in the fields of design, developmental psychology, sociology, cultural anthropology, and education.
This textbook includes more than 150 colour images, helpful discussion questions, and clearly formatted chapters, making it relevant to a wide range of readers. It is a useful tool for students in industrial design, interaction design, environmental design, and graphic design with children as the main audience for their creations.
Book Details
INFORMATION
ISBN: 9781138290761
Publisher: Taylor & Francis Ltd
Format: Paperback / softback
Date Published: 03 December 2018
Country: United Kingdom
Imprint: Routledge
Illustration: 150 Halftones, color
Audience: Tertiary education
DIMENSIONS
Width: 189.0mm
Height: 246.0mm
Weight: 880g
Pages: 466
About the Author
Krystina Castella is a professor of industrial design and business at ArtCenter College of Design in Pasadena, California, USA. Krystina has practiced as a designer and has taught at ArtCenter College of Design across disciplines for almost three decades. Her research and teaching center around designing for play, the intersection between design and ethical business, designing for social innovation, and sustainable materials and manufacturing innovation.
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