The Ten Realms, Book 2
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The Ten Realms, Book 2
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See more“Once this crazy ride starts, you’ll never want to get off.” —Matt Dinniman, New York Times bestselling author of Dungeon Crawler Carl
Fortune favors the strong. Veterans Erik and Rugrat just might not be strong enough yet. Of course, there's only one thing to do about that. The Second Realm is the second instalment in the internationally bestselling action-fantasy adventure series, The Ten Realms.
When Erik and Rugrat entered the Ten Realms they were clueless. They only knew they had the two-week curse.
Things are different in the Second Realm. Character sheets are starting to make sense. They're starting to get a handle on the crazy system called the Ten Realms. It's a place where the strong make the rules and the weak circle round the strong for some hope of protection and peace. The way Erik and Rugrat see it, there's only one thing to do in a place like that, and it sure as heck isn't grovelling at the feet of someone stronger.
As they reach for every advantage they can get, they pass through the trials of the Beast Mountain Dungeon, and inadvertently become the leaders of almost two hundred people.
Now in command of the Dungeon, they don't just need more power, they need resources too. Turns out being in charge is a heavy lift. They're going to need more mana stones, more monster cores, more dungeon cores, more, more, more. Or the little bit of security they've found is going to slip right through their fingers.
Continue the adventure with Erik and Rugrat in The Second Realm, the second instalment in the addictive million-copy bestselling Ten Realms series, where tactical military science fiction combat meets high-stakes LitRPG progression fantasy.
About the Series: Follow the journey of Erik and Rugrat, two combat-hardened soldiers who are transported from Earth to the mystical Ten Realms after contracting the "two-week curse." The story details their rapid adaptation to this new reality, where they utilise their military discipline and modern medical knowledge to master magic, alchemy, and smithing.
For fans of: Dungeon Crawler Carl, Cradle, Defiance of a Fall, The Primal Hunter, Solo Leveling, Hell’s Gate, Stargate, Forgotten Realms, The Light Brigade, and The Murderbot Diaries.
PRAISE FOR THE TEN REALMS series:
“Strap yourself in, collect some monster cores, and let Erik and Rugrat take the wheel. Once this crazy ride starts, you’ll never want to get off.” —Matt Dinniman, New York Times bestselling author of Dungeon Crawler Carl
“The Ten Realms is a rip-roaring adventure with a pair of hyper-competent protagonists who make the best of every opportunity in this LitRPG portal fantasy.” —Tao Wong, author of A Thousand Li
“Gritty, gutsy, and a mess of fun!” —Andy Peloquin, author of Darkblade
“An addicting Fantasy where soldiers are pulled to a new world to, level up, and conquer realms.” —Dakota Krout, author of Completionist Chronicles
“The Ten Realms is a thrilling take on fantasy built on brotherhood and exploring both new worlds and the worlds within us all." —J.M. Clarke, author of Mark of the Fool and Rune Seeker
“I was always a fan of fantasy stories, and as ex-military protagonists go, you’ll not beat Erik and Rugrat. They’re excellently realised, fully fleshed out, and incredibly fun, join their no-nonsense approach with wonderful world building and growth, and you’ve got a recipe for a series that’ll always be one of my favourites.” —Jez Caijao, author of Rise of Mankind
Series: The Ten Realms
View allBook Details
INFORMATION
ISBN: 9781638494232
Publisher: Vault Comics
Format: Hardback
Date Published: 15 July 2027
Country: United States
Imprint: Aethon & Vault
Illustration: No
Audience: General / adult
DIMENSIONS
Width: 152.0mm
Height: 229.0mm
Weight: 770g
Pages: 576
About the Author
Michael Chatfield is a Canadian Army veteran and international bestselling author with millions of books sold over nearly ten series, with books that have achieved #1 in Fantasy and Science-Fiction on Amazon. He writes the kind of books he always wanted to read, character-driven,gritty, tactical, and grounded in reality.
And the pacing? It’s locked at two hundred percent. From alleyway brawls to starship armadas clashing over galactic sovereignty, from tactical dungeon assaults to city-states warring over a continent’s fate, Chatfield commits to every battle like it’s his last.
With millions of books and audiobooks sold, and tens of thousands of reviews his work spans fantasy, sci-fi, LitRPG, military and post-apocalyptic survival. He writes for readers who value systems that make sense, loyalty that lasts, and power that’s earned, not handed out.
Also by Michael Chatfield
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