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Autodesk Maya 2024 Basics Guide

Book Hero Magic crafted this summary to help describe this book. While it's new and still learning, it may not be perfect - your feedback is welcome! Summary
Autodesk Maya 2024 Basics Guide by Kelly L. Murdock provides a thorough introduction to the essentials of 3D modelling and animation using Autodesk Maya. The book begins with mastering the user interface and scene navigation, then progresses to detailed tutorials on modelling, texturing, lighting, animating, and rendering. Advanced topics such as character rigging, skinning, dynamics animation, and MEL scripting are also introduced. Each chapter pairs explanatory text with video tutorials, allowing users to follow practical, step-by-step lessons to gain confidence and skill.
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Format: Paperback / softback
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Book Hero Magic created this recommendation. While it's new and still learning, it may not be perfect - your feedback is welcome! IS THIS YOUR NEXT READ?

This guide is ideal for beginners with no prior experience in 3D modelling or animation who want to learn Autodesk Maya. It is also suitable for users migrating from other 3D applications or upgrading from earlier versions of Maya. Creative individuals seeking to understand how 3D animations and models are made will find this book a perfect starting point.

Book Hero thinking about your next read

Written by renowned author and 3D artist Kelly L. Murdock, Autodesk Maya 2024 Basics Guide is designed to give new users a solid understanding of the fundamental skills needed to create beautiful 3D models and stunning animations with Autodesk Maya.

Book Hero Magic formatted this description to make it easier to read. While it's new and still learning, it may not be perfect - your feedback is welcome! Description

Written by renowned author and 3D artist Kelly L. Murdock, Autodesk Maya 2024 Basics Guide is designed to give new users a solid understanding of the fundamental skills needed to create beautiful 3D models and stunning animations with Autodesk Maya. Using clear and easy-to-follow instructions, this book will guide you through learning all the major features of Maya. The text is complemented by video instruction. Each chapter has a corresponding video tutorial that introduces you to the topics and allows you to watch and learn how functions are performed in a way that text alone cannot do.

Autodesk Maya 2024 Basics Guide makes no assumptions about your previous experience with Autodesk Maya. It begins by helping you get comfortable with the user interface and navigating scenes before moving into modelling, texturing, lighting, animating, rendering, and more. Additionally, more advanced features such as character rigging, skinning, animating with dynamics and MEL scripting are also introduced.

Each chapter begins by examining the concept behind each task, the goal, and the necessary features that are involved. Then you go in-depth with the objective of your task as you study examples and learn the steps necessary to complete it. Working your way through the comprehensive, step-by-step lessons, you'll develop the confidence you need to create incredible renderings and animations using Autodesk Maya.

Who this book is for

This text was created specifically for users with no prior 3D modelling or animation experience. If you want to work in a creative field or are just curious about how 3D animated movies are made, this book is the perfect way to get started. Users who are migrating from another 3D application or upgrading from a previous version of Maya will also benefit greatly from this text.

What you'll learn

  • How to create models using primitives, curves, NURBS, Polygons, and more
  • How to assign materials and textures to make realistic-looking models
  • How to use Paint Effects to paint on and quickly create complex 3D Models
  • How to use lights, cameras, and depth of field to render captivating scenes
  • How to use keyframes, motion paths, and the Graph Editor to create animations
  • How to use character rigging, skinning, and inverse kinematics to animate realistic movements
  • How to use various deformers to manipulate objects, animations, and special effects
  • How to add influence objects, skin weights, and hair to a character for a more realistic look
  • How to use dynamics to create fire, smoke, lightning, explosions, cloth, and ocean effects
  • How to enable raytracing, motion blur, and fog effects for increased realism
  • How to render stills and animations using Maya Vector and Mental Ray for different looks
  • How to use the Command Line and MEL Scripting to work faster

About Autodesk Maya

Maya is a program, created by Autodesk, used to model, animate, and render 3D scenes. 3D scenes created with Maya have appeared in movies, television, advertisements, games, product visualisations, and on the Web. With Maya, you can create and animate your own 3D scenes and render them as still images or as animation sequences.

Book Details

INFORMATION

ISBN: 9781630575809

Publisher: SDC Publications

Format: Paperback / softback

Date Published: 23 August 2023

Country: United States

Imprint: SDC Publications

Audience: Tertiary education, Professional and scholarly

DIMENSIONS

Width: 210.0mm

Height: 280.0mm

Weight: 1303g

Pages: 650

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