Tradigital Animate CC
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Tradigital Animate CC
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Learn how to bridge the gap between traditional animation principles and digital software.
Tradigital Animate CC: 12 Principles of Animation in Adobe Flash brings the essentials of traditional animation and Adobe Flash together. The early masters of animation created a list of 12 principles which are important for anyone who wants to create interesting and believable animation. Digital animation continues to make incredible technological advancements that give animators the capability to produce visually stunning work. New technology, however, also has a tendency to create an environment where animators are so focused on adapting to the new workflow that they tend to dismiss these fundamental animation principles, which often leads to poor and lifeless character animation. Tradigital Animate CC helps you focus on these principles while using the program's wide array of features to create believable animation consistently.
Tradigital Animate CC joins three other Tradigital books covering Maya, Blender, and 3ds Max. This new volume in the series approaches the topic in a different way, giving readers both a practical look at the software, and providing a theoretical understanding of the genre.
- Learn a new principle in each chapter, the Flash tools most related to it, and how to put it all together.
- A plethora of examples demonstrate the good methods that animators should use in Flash, how to avoid the bad ones, and ways to create a workflow that works for you.
- An easy-to-follow approach with examples throughout the book that build on each other, showing how the principles act together.
- A companion website, www.rubberonion.com/tradigital-animate, features more examples, downloadable FLA resource files, and video tutorials.
Key Features
- Every chapter teaches you a principle, shows you the corresponding tool or tools, and shows you how to put it all together.
- A wide array of examples demonstrate the good, bad, and sometimes ugly procedures an animator can practice with Flash.
- A follow-along approach, where examples throughout the book build on each other, showing how the principles act together.
- A companion website features more examples, downloadable SWF resource files, and video tutorials.
Book Details
INFORMATION
ISBN: 9781138012929
Publisher: Taylor & Francis Ltd
Format: Paperback / softback
Date Published: 19 October 2016
Country: United Kingdom
Imprint: CRC Press
Illustration: 746 Halftones, color
Audience: Professional and scholarly
DIMENSIONS
Width: 191.0mm
Height: 235.0mm
Weight: 776g
Pages: 348
About the Author
Stephen Brooks is the creator of Rubber Onion Animation, a freelance and virtual studio operation. With ads, cartoon shorts and his character work on games such as Moshi Monsters paying the bills, Stephen has been active in creating his own animated shorts, podcast and tutorial series. With a focus on classical, hand-drawn animation, Stephen has been working in Animate CC (formerly called Flash) for over ten years, bridging the gap between the traditional and digital worlds.
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