How to Cheat in Maya
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How to Cheat in Maya
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Maya is one of the leading software tools available today for 3D game and film development. Find out "how to cheat" in Maya, with cool industry tips and tricks from a real-world expert.
How to Cheat in Maya focuses on the art of animation and how it is done in Maya. The book presents productivity tips and tools so that animators can get things done in the most efficient way possible and achieve quality results with minimal effort.
The guide delves into universal techniques within the art of animation, specifically tailored for Maya. Readers will learn which circumstances call for specific techniques and how to get quality results swiftly. Key topics include:
- Understanding what anticipation and settle look like in the graph editor.
- Executing moving holds effectively from a technical standpoint.
- Identifying which tangent types are useful for different situations.
These nuggets of information make How to Cheat in Maya an invaluable resource for artists and animators.
The accompanying DVD includes all Maya files, as well as video files of the animations demonstrated in the book. An additional website accompanies the package, offering further resources.
The format of instruction empowers animators to apply techniques and concepts to their personal work and vision. Scene files are included to give readers a glimpse "under the hood" of a professional animator's work. The efficient and creative presentation allows readers to quickly understand how to apply a technique to various contexts.
With a focus on character animation, this book fills an overlooked niche. Video files provide demonstrations for animators to follow along, frame by frame, enhancing the learning experience.
Book Details
INFORMATION
ISBN: 9780240811888
Publisher: Taylor & Francis Ltd
Format: Paperback / softback
Date Published: 15 December 2009
Country: United Kingdom
Imprint: Focal Press
Audience: Professional and scholarly
DIMENSIONS
Width: 189.0mm
Height: 246.0mm
Weight: 760g
Pages: 326
About the Author
Eric Luhta is a professional animator whose recent credits include Bioshock 2, Cloudy With A Chance of Meatballs, Horton Hears A Who!, and numerous television commercials. Eric has extensive experience with Autodesk's Maya, including teaching it, as an instructor for the Maya Training Program at AnimationMentor.com. He currently lives in Los Angeles, CA with his wife and 3 computers.
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