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How to Cheat in Maya

Tools and Techniques for the Maya Animator
Book Hero Magic crafted this summary to help describe this book. While it's new and still learning, it may not be perfect - your feedback is welcome! Summary
How to Cheat in Maya by Eric Luhta offers a practical guide to mastering animation with Autodesk Maya. The book combines universal animation techniques with Maya-specific tools to help animators create high-quality results efficiently. Readers will explore key concepts such as anticipation, settling, moving holds, and the use of different tangent types within the graph editor. Accompanied by a DVD containing scene files and video demonstrations, the book enables animators to learn by applying techniques directly to their own projects.
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Format: Paperback / softback
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Book Hero Magic created this recommendation. While it's new and still learning, it may not be perfect - your feedback is welcome! IS THIS YOUR NEXT READ?

This book is ideal for character animators and digital artists seeking to improve their workflow and technical skills in Maya. It is especially suitable for those looking for clear, practical advice on animation fundamentals implemented through powerful software tools.

Book Hero thinking about your next read

Maya is one of the leading software tools available today for 3D game and film development. Find out "how to cheat" in Maya, with cool industry tips and tricks from a real-world expert.

Book Hero Magic formatted this description to make it easier to read. While it's new and still learning, it may not be perfect - your feedback is welcome! Description

How to Cheat in Maya focuses on the art of animation and how it is done in Maya. The book presents productivity tips and tools so that animators can get things done in the most efficient way possible and achieve quality results with minimal effort.

The guide delves into universal techniques within the art of animation, specifically tailored for Maya. Readers will learn which circumstances call for specific techniques and how to get quality results swiftly. Key topics include:

  • Understanding what anticipation and settle look like in the graph editor.
  • Executing moving holds effectively from a technical standpoint.
  • Identifying which tangent types are useful for different situations.

These nuggets of information make How to Cheat in Maya an invaluable resource for artists and animators.

The accompanying DVD includes all Maya files, as well as video files of the animations demonstrated in the book. An additional website accompanies the package, offering further resources.

The format of instruction empowers animators to apply techniques and concepts to their personal work and vision. Scene files are included to give readers a glimpse "under the hood" of a professional animator's work. The efficient and creative presentation allows readers to quickly understand how to apply a technique to various contexts.

With a focus on character animation, this book fills an overlooked niche. Video files provide demonstrations for animators to follow along, frame by frame, enhancing the learning experience.

Book Details

INFORMATION

ISBN: 9780240811888

Publisher: Taylor & Francis Ltd

Format: Paperback / softback

Date Published: 15 December 2009

Country: United Kingdom

Imprint: Focal Press

Audience: Professional and scholarly

DIMENSIONS

Width: 189.0mm

Height: 246.0mm

Weight: 760g

Pages: 326

About the Author

Eric Luhta is a professional animator whose recent credits include Bioshock 2, Cloudy With A Chance of Meatballs, Horton Hears A Who!, and numerous television commercials. Eric has extensive experience with Autodesk's Maya, including teaching it, as an instructor for the Maya Training Program at AnimationMentor.com. He currently lives in Los Angeles, CA with his wife and 3 computers.

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