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Beginning C++ Through Game Programming

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Book Hero Magic crafted this summary to help describe this book. While it's new and still learning, it may not be perfect - your feedback is welcome! Summary
Beginning C++ Through Game Programming by Michael Dawson offers a practical introduction to programming using C++ within the context of creating games. The book breaks down complex concepts into manageable segments, guiding readers through fundamental programming principles with engaging examples. It's an ideal resource for beginners looking to understand both the intricacies of C++ and basic game development techniques.
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Format: Paperback / softback
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Book Hero Magic created this recommendation. While it's new and still learning, it may not be perfect - your feedback is welcome! IS THIS YOUR NEXT READ?

You might enjoy this book if you're eager to learn C++ with a hands-on approach that combines coding with engaging game development projects. It offers clear explanations, practical examples, and step-by-step guidance, making it ideal for both beginners and those looking to deepen their programming skills by creating their own games.

Book Hero thinking about your next read

When it comes to game programming, C++ is the name of the game. If you aspire to move from game player to game creator, it all starts with learning the fundamentals of C++ and game-programming basics. This book presents an introduction to what you need to get started-with no previous programming experience required.

Book Hero Magic formatted this description to make it easier to read. While it's new and still learning, it may not be perfect - your feedback is welcome! Description

When it comes to game programming, C++ is the name of the game. If you aspire to move from game player to game creator, it all starts with learning the fundamentals of C++ and game-programming basics.

With Beginning C++ Through Game Programming, Fourth Edition, you will find an up-to-date and thorough introduction to everything you need to get started, with no previous programming experience required. In this new fourth edition, you will work with a complete program while learning each new concept, and a game program at the end of each chapter.

A final game project at the end of the book draws together everything you've learned. Written with the beginning programmer in mind, Beginning C++ Through Game Programming, Fourth Edition is a great way to get started in game programming.

Book Details

INFORMATION

ISBN: 9781305109919

Publisher: Cengage Learning, Inc

Format: Paperback / softback

Date Published: 23 June 2014

Country: United States

Imprint: Cengage Learning, Inc

Edition: 4th edition

Audience: Tertiary education

DIMENSIONS

Spine width: 89.0mm

Width: 72.0mm

Height: 11.0mm

Weight: 700g

Pages: 352

About the Author

Michael Dawson has worked as both a programmer and a computer game designer and producer. In addition to real-world game industry experience, Dawson earned his bachelor's degree in Computer Science from the University of Southern California. He currently teaches game programming and design to students of all ages through UCLA Extension courses and private lessons. Visit his Web site at www.programgames.com to learn more or to get support for any of his books.

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