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Series: Digital Games, Simulations, and Play in Learning

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  • Virtual Reality in Curriculum and Pedagogy
    Virtual Reality in Curriculum and Pedagogy explores the instructional, ethical, practical, and technical issues related to the integration of immersive virtual reality (VR) in school classrooms. The bookโ€™s original pedagogical framework is informed by qualitative and quantitative data collected from the first-ever study to embed immersive VR in secondary school science, ICT, and drama classrooms. Students and scholars of technology-enhancing...
    Hardback
    $34100
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