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3D Animation for the Raw Beginner Using Autodesk Maya 2e

Book Hero Magic crafted this summary to help describe this book. While it's new and still learning, it may not be perfect - your feedback is welcome! Summary
3D Animation for the Raw Beginner Using Autodesk Maya 2e is a practical guide and academic textbook designed for aspiring individual animators. This fully revised second edition addresses updates in Autodesk Maya, including the Arnold renderer, and offers fresh examples and tutorials with 612 full-colour images. The book simplifies Maya’s complex interface by focusing on essential features needed to create complete 3D projects, covering modelling, materials, animation, lighting, and rendering. It also briefly explores other popular 3D applications and rendering engines, offering a strong foundational approach to learning Maya.

Author Roger "Buzz" King, a professor emeritus and experienced 3D animator, provides easy-to-follow, tutorial-based lessons supplemented by video tutorials on a dedicated website, making it ideal for self-study and classroom use.
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Format: Paperback / softback
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Book Hero Magic created this recommendation. While it's new and still learning, it may not be perfect - your feedback is welcome! IS THIS YOUR NEXT READ?

This book is ideal for raw beginners and self-taught learners eager to master 3D animation with Autodesk Maya. It suits students, hobbyists, and aspiring animators requiring a structured yet accessible introduction to the software’s core processes. Educators seeking ready-made tutorials for teaching Maya’s fundamentals will also find it invaluable.

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Make 3D Animation for the Raw Beginner Using Maya your book of choice for understanding the essential theory and practice of 3D animation.

Book Hero Magic formatted this description to make it easier to read. While it's new and still learning, it may not be perfect - your feedback is welcome! Description

3D Animation for the Raw Beginner Using Autodesk Maya is a hands-on academic textbook as well as a do-it-yourself training manual for the individual animator. This second edition has been completely rewritten to take into account updates to Autodesk Maya, including Autodesk’s renderer, Arnold. It contains entirely new examples and tutorial lessons. All 612 images are in full colour.

The book directs the reader to the parts of Maya that must be mastered to create complete 3D projects, simplifying the process of tackling Maya’s vast and intricate interface while providing a firm foundation for future learning. It also presents brief examples of other popular 3D applications and rendering engines. This principles-based, yet pragmatic book:

  • Introduces the basic steps of the 3D modelling, materials, animation, lighting, and rendering processes.
  • Presents clear and concise tutorials that link key concepts to practical techniques.
  • Includes access to a webpage for the book: https://buzzking.com/AnimationTextbook/AnimationTextbook.html. On this webpage are videos that cover many of the lessons in the book, as well as video tutorials that present bonus material not included in the book.
  • Frees instructors from the painstaking task of developing step-by-step examples to present Maya’s complex interface and basic capabilities.
  • Boasts an easy-to-follow, tutorial-based learning style ideal for individual study by aspiring animators and do-it-yourselfers.

Roger "Buzz" King is a Professor Emeritus at the University of Colorado at Boulder, where he teaches 3D Animation for the Computer Science Department and the Alliance for Technology, Learning, and Society (ATLAS), an institute dedicated to the application of technology to the arts. Buzz is an independent 3D animator who serves on the board of directors of a 3D animation startup. Buzz holds a B.A. in Mathematics from Occidental College, an M.S. and Ph.D. in Computer Science from the University of Southern California, and an M.Div. from the Iliff School of Theology.

Key Features

  • Introduces critical aspects of the 3D animation process.
  • Presents clear and concise tutorials that link key concepts to practical techniques.
  • Includes access to a dedicated website: http://3dbybuzz.com, featuring useful videos, lessons, and updates.
  • Frees instructors from developing step-by-step examples to present Maya’s complex interface and basic.
  • Boasts an easy-to-follow, hands-on learning style ideal for individual study by aspiring animators and do-it-yourselfers.

Book Details

INFORMATION

ISBN: 9780815388784

Publisher: Taylor & Francis Inc

Format: Paperback / softback

Date Published: 14 February 2019

Country: United States

Imprint: CRC Press Inc

Edition: 2nd edition

Illustration: 606 Halftones, color; 4 Illustrations, color

Audience: Professional and scholarly

DIMENSIONS

Width: 152.0mm

Height: 229.0mm

Weight: 840g

Pages: 434

About the Author

Roger "Buzz" King is a professor at the University of Colorado, Boulder, where he teaches 3D animation for the Computer Science Department and ATLAS, an institute dedicated to the application of technology to the arts. He is a member of the board of advisors for a graphics startup, the cofounder of a second graphics startup, and currently focusing on his 3D modeling studio (http://BuzzWorks.buzz). He holds an AB from Occidental College, Los Angeles and a Ph.D from USC. His research has been funded by the US Air Force, Navy, NASA, DARPA, DOE, NREL, Smithsonian, IBM, and AT&T. He has served as an expert FBI witness and been involved in the original development of the Encyclopedia of Life.

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