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Joseph A. McCullough

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  • Frostgrave: Mortal Enemies
    Enhance your Frostgrave campaigns with recurring villains that grow more powerful over time and give your wizards somewhere to hide with expanded rules for bases. On the violent and deadly streets of the Frozen City, feuds and vendettas are commonplace. Wizards may start out focused on discovery and exploration, fighting when necessary for survival or to win possession of some...
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  • Hairfoot Jousting
    A fast-paced miniatures game of whimsical fantasy jousting. While the Hairfoot halflings typically prefer eating and drinking to strenuous exercise, one thing that is sure to stir them from their armchairs is the noble sport of Hairfoot Jousting. Small teams take to the field on the backs of various unruly mounts – pigs, turkeys, sheep, and more – to tilt...
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  • Stargrave: Death Vector
    A supplement for Stargrave that explores the ideas of artificial intelligence run amok, soulless cyborg killers, and cyberpunk hacking. Welcome to the Outlaw Technology Sector, a vast region of space cut off from the rest of the Ravaged Galaxy. Once a haven to criminals, political dissidents, and rogue scientists, it was overrun by an artificial intelligence intent on wiping out...
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  • Frostgrave: The Wildwoods
    This supplement brings a new dimension to games of Frostgrave, allowing players to lead expeditions into the wilderness north of the city, searching for undiscovered ruins and facing the perils of the Wildwoods. For years, spellcasters have flocked to the Frozen City, braving the perils of its ruins in the hunt for relics and forgotten magic. While the city still...
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  • The Silver Bayonet: Egypt: Shadow of the Sphinx
    Face dangerous new foes, recruit new soldiers, and uncover the mysterious treasures of Ancient Egypt in two new campaigns, one competitive and one for solo or cooperative play. Somewhere beneath the shifting sands lies the forgotten knowledge of the pharaohs – magic granting power over wind and rain, life and death, and even time itself. Napoleon didn’t cross the Mediterranean...
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  • Frostgrave: Advanced Spellcraft
    Expand your spellbook with Advanced Spellcraft, featuring new options for wizards and a ten-scenario competitive campaign. While today's wizards are not as gifted as those who ruled Felstad, the recent discovery of the fabled Bibliosepulchre promises to change all that. It was in this great library-crypt that ancient librarians were interred, each clutching a rare grimoire. Who knows what strange...
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  • Stargrave: Dead or Alive
    A Stargrave supplement devoted to generating and running solo scenarios in which players hunt bounties across the Ravaged Galaxy... or perhaps become hunted themselves! It’s hard to live with a price on your head, especially in the Ravaged Galaxy, where bounty hunters can be found on every planet. Most are amateurs, folk with a gun and an eye for a...
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    $3999
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  • Stargrave: Bold Endeavour
    A Stargrave supplement of exploration and adventure, full of strange and wonderful alien worlds, species, and technologies. Just beyond the rim of what was once β€˜civilized space’ lies the vast, colourful expanse of the Crokoan Nebula. Seeking their fortunes, bold independent crews press deep into this largely unexplored sector. But the Ravaged Galaxy is a dangerous place, and the threats...
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  • Stargrave: Side Hustle
    A 40-card deck of special missions, plots, and objectives from which players can draw to add extra intrigue to their games. The goal for most of the independent crews operating throughout the Ravaged Galaxy is that one big score that will set them up for life. Such scores are few and far between, so crews typically find themselves taking whatever...
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  • The Silver Bayonet
    As the wars of Napoleon ravage Europe, chaos and fear reign, and the darkness that once clung to the shadows has been emboldened. Supernatural creatures – vampires, werewolves, ghouls, and worse – take advantage of the havoc, striking out at isolated farms, villages, and even military units. Whether they are pursuing some master plan or simply revelling in their newfound...
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  • The Silver Bayonet: Britain: Bones of Albion
    Britain faces invasion and conquest – from Napoleon and from the undead – in this supplement for The Silver Bayonet, featuring a competitive campaign and a horde of new monsters. As the spectre of invasion looms from across the Channel, the ghosts of Britain’s ancient past return to haunt the living. Centuries ago, as the Romans advanced across the land,...
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  • Warriors of Athena: Heroes
    A solo/cooperative skirmish wargame of heroism and adventure in the realms of Greek myth. In an age of monsters, humanity is besieged, sheltering in isolated city-states as the forces of destruction ravage the land. There is a spark of hope, however – the demigods. These heroes, born of the gods and granted some of the power of their divine parents,...
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  • Frostgrave: Ghost Archipelago: Cities of Bronze
    The islands of the Ghost Archipelago are covered in the ruins of ancient civilisations, but there is one group whose culture still thrives and whose power still grows – the Dricheans. Divided into many small kingdoms and city-states that wage near-constant war with snake-men, native tribes, and each other, the Dricheans are renowned for the gleaming bronze of their weapons...
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  • Warriors of Athena: Quests
    A solo/cooperative skirmish wargame of heroism and adventure in the realms of Greek myth. In an age of monsters, humanity is besieged, sheltering in isolated city-states as the forces of destruction ravage the land. There is a spark of hope, however – the demigods. These heroes, born of the gods and granted some of the power of their divine parents,...
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  • Stargrave: Quarantine 37
    When it was commissioned, Imperial Research Station 37 was home to nearly 10,000 scientists and researchers working on a vast array of biological and chemical projects. Then, six months before the outbreak of the war, Station 37 went dark. No escape pods were launched, and all attempts at communication went unanswered. Only a solitary, repeating broadcast filled the silence: β€œThis...
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  • Frostgrave: Ghost Archipelago
    The Ghost Archipelago has returned. A vast island chain, covered in the ruins of ancient civilisations, the Archipelago appears every few centuries, far out in the southern ocean. At such times, pirates, adventurers, wizards, and legendary heroes all descend upon the islands in the hopes of finding lost treasures and powerful artefacts. A few, drawn by the blood of their...
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  • Stargrave: Hope Eternal
    Take on the pirate fleets in this campaign for Stargrave, featuring full rules for playing the game solo or cooperatively. Since the end of the Last War, the great pirate fleets have roamed the ruins of the galaxy, pillaging, extorting, and enslaving. No one has had the power to stand against them, and the desperate few who have tried have...
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  • Frostgrave: Ghost Archipelago: Gods of Fire
    In the shifting labyrinth of the Ghost Archipelago, there is one group of islands that can almost always be found: the Islands of Fire. Surrounded by a grey haze of sooty smoke, the islands contain numerous active volcanoes. Despite the constant threat of annihilation, many tribal groups call these islands home, building their villages on the rocky slopes or in...
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