The Game Master’s Handbook of Proactive Roleplaying
Traditional TTRPGs have almost always relied on player reactions in order to function. In other words, there is an evil wizard out to take over the world. The player characters are good, therefore it's their duty to stop the wizard. Game play then follows a traditional storytelling narrative of protagonists working to return their world back to the status quo....Paperback$3499Unit price /UnavailableAvailableShips in 4-6 weeksThe Game Master’s Handbook of Collaborative Campaign Design
The second volume in the bestelling Game Master's Handbook series shows you how to do more than run a game-it shows you how to build a world! Following the example of the first volume in the Game Master's Handbook series, this new entry forgoes stat blocks and maps in favor of clear explanations and guides that focus on developing and...Paperback$2599Elsewhere:$3000Unit price /UnavailableIn StockShips Monday