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Hybrid Images and the Vanishing Point of Digital Visual Effects

Brief Description
Tackling digital effects such as colourisation, time-ramping, compositing and photo-realistic rendering, this monograph explores how the growing use of these post-photographic procedures shapes our relationship with the image and the world that the image represents. At stake is the ability to critically engage with the digital... Read More
Format: Paperback / softback
$4999
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Releases 7th August 2026 (Approx. Date) Pre-order  "Hybrid Images and the Vanishing Point of Digital Visual Effects" now to secure your copy from our first shipment

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Examines how digital visual effects reshape our relationship with reality.

Book Hero Magic formatted this description to make it easier to read. While it's new and still learning, it may not be perfect - your feedback is welcome! Description

Tackling digital effects such as colourisation, time-ramping, compositing and photo-realistic rendering, this monograph explores how the growing use of these post-photographic procedures shapes our relationship with the image and the world that the image represents. At stake is the ability to critically engage with the digital techniques that mediate perceptions of reality.

Through a series of case-studies the book connects the dominant techniques of hybridisation with emergent ways of being in our increasingly hybrid physical-digital world. Pointing at the relationship between mainstream visual culture and the manifold imperatives of digital technology and digital culture, Hybrid Images and the Vanishing Point of Digital Visual Effects highlights how a handful of digital visual effects are coming to shape the way we live.

Book Details

INFORMATION

ISBN: 9781399523318

Publisher: Edinburgh University Press

Format: Paperback / softback

Date Published: 30 April 2026

Country: United Kingdom

Imprint: Edinburgh University Press

Illustration: 18 black and white illustrations

Audience: Professional and scholarly

DIMENSIONS

Width: 156.0mm

Height: 234.0mm

Weight: 0g

Pages: 224

About the Author

Tom Livingstone is a Research Fellow at the University of the West of England, Bristol. His research explores the relationship between technology, screen aesthetics and visual culture. He has published widely on media-epistemology and digital visual effects and is pursuing new research into game engine technologies supported by a British Academy Talent Development Award.

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