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Performing for Motion Capture

A Guide for Practitioners
Book Hero Magic crafted this summary to help describe this book. While it's new and still learning, it may not be perfect - your feedback is welcome! Summary
Performing for Motion Capture is an essential guide for aspiring actors eager to master the art of acting within the cutting-edge realm of motion capture. It explores how digital performance has revolutionised video games and film, with examples featuring stars like Andy Serkis and Zoe Saldana. The book provides practical insights into motion capture techniques from global industry experts, offering readers a comprehensive education in this rapidly evolving medium.
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Format: Paperback / softback
$4999
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Book Hero Magic created this recommendation. While it's new and still learning, it may not be perfect - your feedback is welcome! IS THIS YOUR NEXT READ?

This book is ideal for actors, performers, and students interested in the intersection of performance and digital technology, as well as professionals working in video game and film industries who want to deepen their understanding of motion capture.

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Book Hero Magic formatted this description to make it easier to read. While it's new and still learning, it may not be perfect - your feedback is welcome! Description

Want to be the next Andy Serkis as Gollum in Lord of the Rings? Or Zoe Saldana in Avatar? How about Seth MacFarlane in Ted? Or do you want to star in video games such as Fortnite, Call of Duty or Halo?

If so, Performing for Motion Capture by John Dower and Pascal Langdale will tell you everything you need to know about acting for motion capture.

This is the first book to provide an invaluable resource for the education of the next generation of performers in this exciting medium. Over the last 10 years, a revolution has occurred in digital production - video games have overtaken the film and TV industries in terms of production and revenues. Many video games derive their digital animation from human performance by means of motion and performance capture. Actors such as Andy Serkis and Troy Baker have won critical acclaim for their digital performance in games and film.

The book includes contributions from practitioners working across the globe, including: actor Kezia Burrows; software developer StΓ©phane Dalbera; director Kate Saxon; a group of Japanese games directors; Jeremy Meunier, Head of Motion Capture at Moov studios, Montreal; Marc Morisseau, motion editor for Avatar; and a Chinese Motion Capture suit manufacturer.

Book Details

INFORMATION

ISBN: 9781350211254

Publisher: Bloomsbury Publishing PLC

Format: Paperback / softback

Date Published: 02 June 2022

Country: United Kingdom

Imprint: Methuen Drama

Illustration: 40 bw illus

Audience: Tertiary education

DIMENSIONS

Spine width: 20.0mm

Width: 138.0mm

Height: 214.0mm

Weight: 324g

Pages: 248

About the Author

John Dower is co-founder of The Mocap Vaults and runs workshops with students and consultancy with developers worldwide in motion capture. He directs in film, television drama and motion captured animation. He is on the Get Directing! team at Directors Charitable Foundation (UK) inspiring the next generation of directors in all mediums.

Pascal Langdale is an actor and teacher known for his reliable versatility across multiple media. He has worked in TV, Film, Voice and Video Game, and has been described as the β€œSwiss Army Knife” of Mocap. Head of the Canadian branch of The Mocap Vaults, Pascal is a movement specialist with an expertise in nonverbal behavior, bringing characters to life through voice, body and psychology. His most recent mocap work includes Far Cry 6 as a body double and the voice of Bagley in Watchdogs: Legion (Nominated for a Canadian Game Award), also contributing to many of the 'Play as anyone' NPC's, as actor and movement choreographer.

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