Flash Cinematic Techniques
The book also delves into integrating traditional cinematography into Flash, including virtual camera movements, simulated 3D environments, lighting, and character animation. Additionally, it shows how to add interactivity with ActionScript to engage your audience further, making it essential for creators in entertainment, advertising, and educational media.
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Flash Cinematic Techniques
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Helps you to apply universally accepted cinematic techniques to your Flash projects to improve the storytelling quotient in your entertainment, advertising (branding), and educational media.
Apply universally accepted cinematic techniques to your Flash projects to improve the storytelling quotient in your entertainment, advertising (branding), and educational media. A defined focus on the concepts and techniques for production from story reels to the final project delivers valuable insights, time-saving practical tips, and hands-on techniques for great visual stories.
Extensive illustration, step-by-step instruction, and practical exercises provide a hands-on perspective. Explore the concepts and principles of visual components used in stories so you are fluent in the use of space, line, colour, and movement in communicating emotion and meaning.
Apply traditional cinematography techniques into the Flash workspace with virtual camera movements, simulated 3D spaces, lighting techniques, and character animation. Add interactivity using ActionScript to enhance audience participation.
Book Details
INFORMATION
ISBN: 9781138426382
Publisher: Taylor & Francis Ltd
Format: Hardback
Date Published: 27 July 2017
Country: United Kingdom
Imprint: Routledge
Audience: Professional and scholarly
DIMENSIONS
Width: 190.0mm
Height: 246.0mm
Weight: 453g
Pages: 304
About the Author
Chris Jackson is an author, computer graphics designer, and tenured professor at the Rochester Institute of Technology (RIT). He teaches a variety of graduate-level courses and professional workshops focusing on 2D computer animation, 3D digital imaging, instructional multimedia, and motion graphics. He is a multimedia consultant for Fortune 500 companies and national museums. Chris' professional design work has received over 25 distinguished national and international awards for online communication. He has presented his research and professional work at Adobe MAX, ACM SIGGRAPH, UCDA Design Education Summit, and the Society for Technical Communications (STC). Chris is the author of Flash + After Effects and Flash Cinematic Techniques: Animating and Building Interactive Stories, and co-author of Flash 3D: Animation, Interactivity, and Games.
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