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How to Cheat in Adobe Flash CC

The Art of Design and Animation
Book Hero Magic crafted this summary to help describe this book. While it's new and still learning, it may not be perfect - your feedback is welcome! Summary
How to Cheat in Adobe Flash CC by Chris Georgenes offers expert shortcuts and practical techniques to streamline your Flash projects, whether you're crafting animations, games, or applications. Through real-world client examples and step-by-step tutorials, this guide helps you navigate the Adobe Flash Creative Cloud interface, manage retina display support, and develop interactive content efficiently.
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Format: Paperback / softback
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Book Hero Magic created this recommendation. While it's new and still learning, it may not be perfect - your feedback is welcome! IS THIS YOUR NEXT READ?

Ideal for animators, game developers, and creative professionals looking to optimise their workflow in Adobe Flash CC and deliver projects on time and budget.

Book Hero thinking about your next read

Whether you are creating an animated short, catchy and fun mobile game, or an innovative app, save time and money with a new edition of the bestselling How to Cheat in Adobe Flash, the real world guide to Flash content written by renowned Flash Expert, Chris Georgenes with all new content for the Flash CC revision.

Book Hero Magic formatted this description to make it easier to read. While it's new and still learning, it may not be perfect - your feedback is welcome! Description

Whether you are creating an animated short, a catchy and fun mobile game, or an innovative application, save time and money with expert cheats by renowned Flash Expert, Chris Georgenes. With all-new content for the Adobe Flash Creative Cloud revision, learn to solve problems quickly and develop creative projects, practical applications, and step-by-step tutorials. Chris Georgenes shows you how to work from the problem to the solution, from the viewpoint of an animator who has been commissioned to create a job and is working on a deadline and to a budget.

Many of these walkthroughs are real-world client projects, with the source files supplied for you to open and explore. With these real-life professional projects, you'll discover how to: centre your stage, utilise the retina display support, navigate the new UI, learn how to develop interactive content, and use the Adobe Creative Cloud to your advantage.

Put the Adobe Flash CC cheats to the test with the downloadable Flash source files, examples, and video tutorials. Additionally, explore a creative commons game developed with Adobe to demonstrate the new functionality of CC!

Book Details

INFORMATION

ISBN: 9780240525914

Publisher: Taylor & Francis Ltd

Format: Paperback / softback

Date Published: 11 April 2014

Country: United Kingdom

Imprint: Focal Press

Illustration: 850 Halftones, color

Audience: Professional and scholarly

DIMENSIONS

Width: 189.0mm

Height: 246.0mm

Weight: 1100g

Pages: 392

About the Author

Chris Georgenes is a full-time freelance artist, animator, and all-around designer for the web, CD-ROM, and television. His clients include Macromedia, LucasArts, Universal Records, Hasbro, Ogilvy, Yahoo! and AOL, to name a few. He maintains www.mudbubble.com as his online portfolio and www.keyframer.com as his Flash tutorial website. He is also a course author and instructor for sessions.edu.

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