{"product_id":"3d-math-primer-for-graphics-and-game-development-by-fletcher-dunn-9781568817231","title":"3D Math Primer for Graphics and Game Development","description":"\u003cdiv class=\"book-description\"\u003e\n\u003cp\u003eThis engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practical experience, the authors teach you how to describe objects and their positions, orientations, and trajectories in 3D using mathematics.\u003c\/p\u003e\n\n\u003cp\u003eThe text provides an introduction to mathematics for game designers, including the fundamentals of coordinate spaces, vectors, and matrices. It also covers orientation in three dimensions, calculus and dynamics, graphics, and parametric curves.\u003c\/p\u003e\n\n\u003cp\u003e\u003cem\u003e3D Math Primer for Graphics and Game Development\u003c\/em\u003e is an invaluable resource for anyone looking to understand the mathematical concepts behind game and graphics development.\u003c\/p\u003e\n\u003c\/div\u003e","brand":"Gardners Books Ltd","offers":[{"title":"Default Title","offer_id":47313228792044,"sku":"9781568817231","price":399.0,"currency_code":"NZD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0705\/7784\/8556\/files\/15392973482746.jpg?v=1771275090","url":"https:\/\/bookhero.co.nz\/products\/3d-math-primer-for-graphics-and-game-development-by-fletcher-dunn-9781568817231","provider":"Book Hero","version":"1.0","type":"link"}