{"title":"Wolfgang Engel","description":"\u003cp\u003eWolfgang Engel’s works are essential for anyone delving into advanced graphics programming and 3D engine design. His books offer deep insights into GPU technologies, covering topics from image space techniques to dynamic lighting and shadow rendering.\u003c\/p\u003e\n\n\u003cp\u003ePerfectly suited for developers and technology enthusiasts, these titles explore cutting-edge techniques in computing, focusing on optimising graphics performance across devices. Engel’s writing combines technical precision with practical guidance for mastering modern GPU programming challenges.\u003c\/p\u003e","products":[{"product_id":"gpu-pro-360-guide-to-3d-engine-design-by-wolfgang-engel-9780815390756","title":"GPU Pro 360 Guide to 3D Engine Design","description":"\u003cdiv class=\"book-description\"\u003e\n\u003cp\u003eWolfgang Engel’s \u003ci\u003eGPU Pro 360 Guide to 3D Engine Design\u003c\/i\u003e gathers all the cutting-edge information from his previous seven GPU Pro volumes into a convenient single source anthology that covers the design of a 3D engine. This volume is complete with articles by leading programmers that focus on various aspects of 3D engine design such as quality and optimisation as well as high-level architecture. \u003ci\u003eGPU Pro 360 Guide to 3D Engine Design\u003c\/i\u003e is comprised of ready-to-use ideas and efficient procedures that can help solve many computer graphics programming challenges that may arise.\u003c\/p\u003e\n\n\u003cp\u003e\u003cstrong\u003eKey Features:\u003c\/strong\u003e\u003c\/p\u003e\n\n\u003cul\u003e\n    \u003cli\u003ePresents tips \u0026amp; tricks on real-time rendering of special effects and visualisation data on common consumer software platforms such as PCs, video consoles, mobile devices.\u003c\/li\u003e\n    \u003cli\u003eCovers specific challenges involved in creating games on various platforms.\u003c\/li\u003e\n    \u003cli\u003eExplores the latest developments in the rapidly evolving field of real-time rendering.\u003c\/li\u003e\n    \u003cli\u003eTakes a practical approach that helps graphics programmers solve their daily challenges.\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/div\u003e","brand":"Unknown","offers":[{"title":"Default Title","offer_id":47605958181100,"sku":"9780815390756","price":111.0,"currency_code":"NZD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0705\/7784\/8556\/files\/9780815390756-gpu-pro-360-guide-to-3d-engine-design.jpg?v=1778143228"},{"product_id":"gpu-pro-360-guide-to-gpgpu-by-wolfgang-engel-9781138484412","title":"GPU PRO 360 Guide to GPGPU","description":"\u003cdiv class=\"book-description\"\u003e\n\u003cp\u003e\u003cem\u003eGPU Pro 360 Guide to GPGPU\u003c\/em\u003e by Wolfgang Engel brings together all the cutting-edge information from his previous seven \u003cem\u003eGPU Pro\u003c\/em\u003e volumes into a convenient single source anthology that covers general purpose GPU applications. This volume is complete with 19 articles by leading programmers, focusing on techniques that go beyond the conventional pixel and triangle scope of GPUs. The book explores how to leverage the parallelism of modern graphics processors to accomplish various tasks.\u003c\/p\u003e\n\n\u003cp\u003e\u003cem\u003eGPU Pro 360 Guide to GPGPU\u003c\/em\u003e consists of ready-to-use ideas and efficient procedures designed to help solve many computer graphics programming challenges.\u003c\/p\u003e\n\n\u003cp\u003e\u003cstrong\u003eKey Features:\u003c\/strong\u003e\u003c\/p\u003e\n\n\u003cul\u003e\n  \u003cli\u003ePresents tips \u0026amp; tricks on real-time rendering of special effects and visualization data on common consumer software platforms, such as PCs, video consoles, and mobile devices.\u003c\/li\u003e\n  \u003cli\u003eCovers specific challenges involved in creating games on various platforms.\u003c\/li\u003e\n  \u003cli\u003eExplores the latest developments in the rapidly evolving field of real-time rendering.\u003c\/li\u003e\n  \u003cli\u003eAdopts a practical approach that assists graphics programmers in solving their daily challenges.\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/div\u003e","brand":"Taylor \u0026 Francis","offers":[{"title":"Default Title","offer_id":47605958410476,"sku":"9781138484412","price":318.0,"currency_code":"NZD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0705\/7784\/8556\/files\/9781138484412-gpu-pro-360-guide-to-gpgpu.jpg?v=1778143238"},{"product_id":"gpu-pro-360-guide-to-image-space-by-wolfgang-engel-9781138484320","title":"GPU Pro 360 Guide to Image Space","description":"\u003cdiv class=\"book-description\"\u003e\n\u003cp\u003eWolfgang Engel’s \u003ci\u003eGPU Pro 360 Guide to Image Space\u003c\/i\u003e gathers all the cutting-edge information from his previous seven GPU Pro volumes into a convenient single source anthology that covers various algorithms that operate primarily in image space. This volume is complete with 15 articles by leading programmers, highlighting the power and convenience of working in screen space. \u003ci\u003eGPU Pro 360 Guide to Image Space\u003c\/i\u003e is comprised of ready-to-use ideas and efficient procedures that can help solve many computer graphics programming challenges that may arise.\u003c\/p\u003e\n\n\u003cp\u003e\u003cstrong\u003eKey Features:\u003c\/strong\u003e\u003c\/p\u003e\n\n\u003cul\u003e\n    \u003cli\u003ePresents tips \u0026amp; tricks on real-time rendering of special effects and visualization data on common consumer software platforms such as PCs, video consoles, and mobile devices.\u003c\/li\u003e\n    \u003cli\u003eCovers specific challenges involved in creating games on various platforms.\u003c\/li\u003e\n    \u003cli\u003eExplores the latest developments in the rapidly evolving field of real-time rendering.\u003c\/li\u003e\n    \u003cli\u003eTakes a practical approach that helps graphics programmers solve their daily challenges.\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/div\u003e","brand":"Unknown","offers":[{"title":"Default Title","offer_id":47605958574316,"sku":"9781138484320","price":93.99,"currency_code":"NZD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0705\/7784\/8556\/files\/9781138484320-gpu-pro-360-guide-to-image-space.jpg?v=1778143247"},{"product_id":"gpu-pro-360-guide-to-lighting-by-wolfgang-engel-9780815385530","title":"GPU Pro 360 Guide to Lighting","description":"\u003cdiv class=\"book-description\"\u003e\n\u003cp\u003e\u003ci\u003eGPU Pro 360 Guide to Lighting\u003c\/i\u003e by Wolfgang Engel gathers all the cutting-edge information from his previous seven GPU Pro volumes into a convenient single-source anthology on lighting. This volume is complete with 24 articles by leading programmers that describe rendering techniques of global illumination effects suited for direct rendering applications in real-time. \u003ci\u003eGPU Pro 360 Guide to Lighting\u003c\/i\u003e is comprised of ready-to-use ideas and efficient procedures that can help solve many computer graphics programming challenges that may arise.\u003c\/p\u003e\n\n\u003cp\u003e\u003cstrong\u003eKey Features:\u003c\/strong\u003e\u003c\/p\u003e\n\n\u003cul\u003e\n  \u003cli\u003ePresents tips and tricks on real-time rendering of special effects and visualization data on common consumer software platforms such as PCs, video consoles, and mobile devices.\u003c\/li\u003e\n  \u003cli\u003eCovers specific challenges involved in creating games on various platforms.\u003c\/li\u003e\n  \u003cli\u003eExplores the latest developments in the rapidly evolving field of real-time rendering.\u003c\/li\u003e\n  \u003cli\u003eTakes a practical approach that helps graphics programmers solve their daily challenges.\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/div\u003e","brand":"Unknown","offers":[{"title":"Default Title","offer_id":47605958672620,"sku":"9780815385530","price":318.0,"currency_code":"NZD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0705\/7784\/8556\/files\/9780815385530-gpu-pro-360-guide-to-lighting.jpg?v=1778143253"},{"product_id":"gpu-pro-360-guide-to-lighting-by-wolfgang-engel-9780815385523","title":"GPU Pro 360 Guide to Lighting","description":"\u003cdiv class=\"book-description\"\u003e\n\u003cp\u003eWolfgang Engel’s \u003ci\u003eGPU Pro 360 Guide to Lighting\u003c\/i\u003e gathers all the cutting-edge information from his previous seven GPU Pro volumes into a convenient single source anthology on lighting. 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This volume includes 15 articles by leading programmers focusing on achieving good visual results in rendering shadows. \u003ci\u003eGPU Pro 360 Guide to Shadows\u003c\/i\u003e comprises ready-to-use ideas and efficient procedures to help solve many computer graphics programming challenges that may arise.\u003c\/p\u003e\n\n\u003cp\u003e\u003cstrong\u003eKey Features:\u003c\/strong\u003e\u003c\/p\u003e\n\n\u003cul\u003e\n    \u003cli\u003ePresents tips and tricks on real-time rendering of special effects and visualization data on common consumer software platforms such as PCs, video consoles, and mobile devices.\u003c\/li\u003e\n    \u003cli\u003eCovers specific challenges involved in creating games on various platforms.\u003c\/li\u003e\n    \u003cli\u003eExplores the latest developments in the rapidly evolving field of real-time rendering.\u003c\/li\u003e\n    \u003cli\u003eTakes a practical approach that helps graphics programmers solve their daily challenges.\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/div\u003e","brand":"Taylor \u0026 Francis","offers":[{"title":"Default Title","offer_id":47605958836460,"sku":"9780815382478","price":111.0,"currency_code":"NZD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0705\/7784\/8556\/files\/9780815382478-gpu-pro-360-guide-to-shadows.jpg?v=1778143275"},{"product_id":"gpu-pro-360-guide-to-shadows-by-wolfgang-engel-9780815382485","title":"GPU Pro 360 Guide to Shadows","description":"\u003cdiv class=\"book-description\"\u003e\n\u003cp\u003e\u003ci\u003eGPU Pro 360 Guide to Shadows\u003c\/i\u003e by Wolfgang Engel gathers all the cutting-edge information from his previous seven \u003ci\u003eGPU Pro\u003c\/i\u003e volumes into a convenient single source anthology that covers various algorithms used to generate shadow data. 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