{"title":"Travis Faas","description":"\u003cp\u003eTravis Faas specialises in practical guides on modern web and game development, with a clear focus on accessible, hands-on learning. His works often explore technologies such as HTML5 and Phaser.js, making complex programming concepts approachable for both beginners and intermediate developers.\u003c\/p\u003e\n\n\u003cp\u003eReaders can expect insightful tutorials that blend theory with real-world examples, crafted to help creators bring interactive projects to life. Faas’s books serve as valuable resources for anyone looking to deepen their understanding of computing and technology through engaging, project-based learning.\u003c\/p\u003e","products":[{"product_id":"an-introduction-to-html5-game-development-with-phaserjs-by-travis-faas-9781138921849","title":"An Introduction to HTML5 Game Development with Phaser.js","description":"\u003cdiv class=\"book-description\"\u003e\n\u003cp\u003eExperience the thrill of crafting your own HTML5 game with the Phaser.js game engine. HTML5 and modern JavaScript game engines have revolutionised web-based games. Each chapter in \u003ci\u003eAn Introduction to HTML5 Game Development with Phaser.js\u003c\/i\u003e showcases a sample game that illustrates an aspect of Phaser.js (now Lazer.js). These examples can be used as is, or in remixed games of the developer’s design. They help the reader understand how to optimise JavaScript game development with modern project tooling like Grunt and Bower.\u003c\/p\u003e\n\n\u003cp\u003eThough the world of HTML game development continues to grow and evolve, \u003ci\u003eAn Introduction to HTML5 Game Development with Phaser.js\u003c\/i\u003e provides a grounded resource and vital learning tool for anyone looking to optimise the web game development process.\u003c\/p\u003e\n\n\u003cp\u003e\u003cstrong\u003eKey Features\u003c\/strong\u003e\u003c\/p\u003e\n\u003cul\u003e\n  \u003cli\u003eChapter objectives and examples with sample code make concepts easy to grasp.\u003c\/li\u003e\n  \u003cli\u003eMaster questions and chapter summaries further help to solidify these concepts.\u003c\/li\u003e\n  \u003cli\u003eFeature boxes that contain important hints and things to note help keep readers on the right path.\u003c\/li\u003e\n  \u003cli\u003eThis book uses a \"building blocks\" approach to game development and starts with the technology required to get things running.\u003c\/li\u003e\n  \u003cli\u003eEach chapter will be a small sample game that demonstrates one piece of Phaser.js, giving the reader time to grasp and understand the core concepts.\u003c\/li\u003e\n  \u003cli\u003eSubsequent chapters will demonstrate new features, building upon the knowledge of previous examples.\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/div\u003e","brand":"Unknown","offers":[{"title":"Default Title","offer_id":47604990116076,"sku":"9781138921849","price":106.0,"currency_code":"NZD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0705\/7784\/8556\/files\/9781138921849-an-introduction-to-html5-game-development-with-phaser-js.jpg?v=1778119090"}],"url":"https:\/\/bookhero.co.nz\/collections\/travis-faas.oembed","provider":"Book Hero","version":"1.0","type":"link"}