{"title":"Tom Tyler","description":"\u003cp\u003eWelcome to our Tom Tyler collection, featuring compelling reads in the realm of Science \u0026amp; Nature. If you're a seeker of knowledge and a lover of insightful narratives, Tom Tyler's books are a perfect choice. This author is known for weaving intricate details of scientific phenomena with engaging storytelling, creating an enriching reading experience.\u003c\/p\u003e\n\n\u003cp\u003eWithin this collection, you will find provocative titles like \u003cem\u003eGame\u003c\/em\u003e, which delve deeply into the intricate dance between science and the natural world. Tyler has a unique ability to transform complex scientific concepts into accessible and intriguing discussions that appeal to both the curious reader and the seasoned expert.\u003c\/p\u003e\n\n\u003cp\u003eExplore Tom Tyler's works to gain a broader understanding of the world around us, written in a style that is both educational and accessible. Each book is an invitation to explore the wonders of the natural world, framed through the lens of science.\u003c\/p\u003e","products":[{"product_id":"game-by-tom-tyler-9781517910198","title":"Game","description":"\u003cdiv class=\"book-description\"\u003e\n\u003cp\u003e\u003cstrong\u003eA playful reflection on animals and video games, and what each can teach us about the other\u003c\/strong\u003e\u003c\/p\u003e\n\n\u003cp\u003eVideo games conjure new worlds for those who play them, human or otherwise: they've been played by cats, orangutans, pigs, and penguins, and they let gamers experience life from the perspective of a pet dog, a predator or a prey animal, or even a pathogen. In \u003cem\u003eGame\u003c\/em\u003e, author Tom Tyler provides the first sustained consideration of video games and animals and demonstrates how thinking about animals and games together can prompt fresh thinking about both.\u003c\/p\u003e\n\n\u003cp\u003e\u003cem\u003eGame\u003c\/em\u003e comprises thirteen short essays, each of which examines a particular video game, franchise, aspect of gameplay, or production in which animals are featured, allowing us to reflect on conventional understandings of humans, animals, and the relationships between them. Tyler contemplates the significance of animals who insert themselves into video games, as protagonists, opponents, and brute resources, but also as ciphers, subjects, and subversive guides to new ways of thinking. These animals encourage us to reconsider how we understand games, contesting established ideas about winning and losing, difficulty settings, accessibility, playing badly, virtuality, vitality and vulnerability, and much more.\u003c\/p\u003e\n\n\u003cp\u003eWritten in a playful style, \u003cem\u003eGame\u003c\/em\u003e draws from a dizzying array of sources, from children's television, sitcoms, and regional newspapers to medieval fables, Shakespearean tragedy, and Edwardian comedy; from primatology, entomology, and hunting and fishing manuals to theological tracts and philosophical treatises. By examining video games through the lens of animals and animality, Tyler leads us to a greater humility regarding the nature and status of the human creature, and a greater sensitivity in dealings with other animals.\u003c\/p\u003e\n\u003c\/div\u003e","brand":"NewSouth Books","offers":[{"title":"Default Title","offer_id":46854549766380,"sku":"9781517910198","price":49.99,"currency_code":"NZD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0705\/7784\/8556\/files\/9781517910198.jpg?v=1759246500"}],"url":"https:\/\/bookhero.co.nz\/collections\/tom-tyler.oembed","provider":"Book Hero","version":"1.0","type":"link"}