{"title":"Series: Digital Games, Simulations, and Play in Learning","description":"\u003cp\u003eThe \u003cstrong\u003eDigital Games, Simulations, and Play in Learning\u003c\/strong\u003e series explores the dynamic intersection of technology, education, and engagement. Readers will find insightful examinations of how interactive media and digital environments reshape learning experiences across diverse fields, from philosophy and psychology to computing and business.\u003c\/p\u003e\n\n\u003cp\u003eWith a thoughtful blend of theory and practical perspectives, the collection highlights the transformative potential of play and simulation as tools for knowledge acquisition and skill development. It invites readers to consider new ways of understanding and applying educational concepts through innovative digital formats.\u003c\/p\u003e","products":[{"product_id":"virtual-reality-in-curriculum-and-pedagogy-by-erica-southgate-9780367262020","title":"Virtual Reality in Curriculum and Pedagogy","description":"\u003cdiv class=\"book-description\"\u003e\n\u003cp\u003e\u003cem\u003eVirtual Reality in Curriculum and Pedagogy\u003c\/em\u003e explores the instructional, ethical, practical, and technical issues related to the integration of immersive virtual reality (VR) in school classrooms.\u003c\/p\u003e\n\n\u003cp\u003eThe book’s original pedagogical framework is informed by qualitative and quantitative data collected from the first-ever study to embed immersive VR in secondary school science, ICT, and drama classrooms.\u003c\/p\u003e\n\n\u003cp\u003eStudents and scholars of technology-enhancing learning, curriculum design, and teacher education alike will find key pedagogical insights into leveraging the unique properties of VR for authentic, metacognitive, and creative learning.\u003c\/p\u003e\n\u003c\/div\u003e","brand":"Taylor \u0026 Francis","offers":[{"title":"Default Title","offer_id":47608243355884,"sku":"9780367262020","price":341.0,"currency_code":"NZD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0705\/7784\/8556\/files\/9780367262020-virtual-reality-in-curriculum-and-pedagogy.jpg?v=1778192558"}],"url":"https:\/\/bookhero.co.nz\/collections\/series-digital-games-simulations-and-play-in-learning.oembed","provider":"Book Hero","version":"1.0","type":"link"}