{"title":"Luke Ahearn","description":"\u003cp\u003eLuke Ahearn’s works delve into the intricacies of digital design, offering clear insights into the creation of immersive 3D game environments. His books are ideal for aspiring game developers and digital artists seeking to enhance their skills with practical techniques and detailed visual guides.\u003c\/p\u003e\n\n\u003cp\u003eFocusing on the intersection of creativity and technology, Ahearn’s writing merges artistic concepts with industry-standard tools, providing readers with a comprehensive understanding of modern game environment development within the broader field of computing and technology.\u003c\/p\u003e","products":[{"product_id":"3d-game-environments-by-luke-ahearn-9781138920026","title":"3D Game Environments","description":"\u003cdiv class=\"book-description\"\u003e\n\u003cp\u003eFrom a steamy jungle to a modern city, or even a sci-fi space station, \u003ci\u003e3D Game Environments\u003c\/i\u003e is the ultimate resource to help you create AAA quality art for a variety of game worlds. Primarily using Photoshop and 3ds Max, students will learn to create realistic textures from photo sources and a variety of techniques to portray dynamic and believable game worlds.\u003c\/p\u003e\n\n\u003cp\u003eWith detailed tutorials on creating 3D models, applying 2D art to 3D models, and clear and concise advice on issues of efficiency and optimisation for a 3D game engine, Luke Ahearn provides everything students need to make their own realistic game environments.\u003c\/p\u003e\n\n\u003cp\u003e\u003cstrong\u003eKey Features\u003c\/strong\u003e\u003c\/p\u003e\n\n\u003cul\u003e\n  \u003cli\u003eThe entire game world development process; from planning to 3D modelling, UV layout, and creating textures.\u003c\/li\u003e\n  \u003cli\u003eExercises and projects to practise with; each section includes projects to guide you through creating different world genres.\u003c\/li\u003e\n  \u003cli\u003eThe updated companion website—www.lukeahearn.com\/textures\/ now includes video tutorials in addition to updated sample textures, shaders, materials, actions, brushes, programme demos, plug-ins, and all art from the book—all the tools you need in one place.\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/div\u003e","brand":"Unknown","offers":[{"title":"Default Title","offer_id":47604868940012,"sku":"9781138920026","price":123.0,"currency_code":"NZD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0705\/7784\/8556\/files\/9781138920026-3d-game-environments.jpg?v=1778113840"},{"product_id":"3d-game-environments-by-luke-ahearn-9781138731257","title":"3D Game Environments","description":"\u003cdiv class=\"book-description\"\u003e\n\u003cp\u003eFrom a steamy jungle to a modern city, or even a sci-fi space station, \u003ci\u003e3D Game Environments\u003c\/i\u003e is the ultimate resource to help you create AAA quality art for a variety of game worlds. Primarily using Photoshop and 3ds Max, students will learn to create realistic textures from photo sources and employ a variety of techniques to portray dynamic and believable game worlds.\u003c\/p\u003e\n\n\u003cp\u003eWith detailed tutorials on creating 3D models, applying 2D art to 3D models, and offering clear and concise advice on issues of efficiency and optimisation for a 3D game engine, Luke Ahearn provides everything students need to craft their own realistic game environments.\u003c\/p\u003e\n\n\u003cp\u003e\u003cstrong\u003eKey Features\u003c\/strong\u003e\u003c\/p\u003e\n\n\u003cul\u003e\n    \u003cli\u003eThe entire game world development process; from planning to 3D modelling, UV layout, and creating textures.\u003c\/li\u003e\n    \u003cli\u003eExercises and projects to hone your skills; each section includes projects to guide you through creating different world genres.\u003c\/li\u003e\n    \u003cli\u003eThe updated companion website—\u003ca href=\"http:\/\/www.lukeahearn.com\/textures\/\"\u003ewww.lukeahearn.com\/textures\/\u003c\/a\u003e—now includes video tutorials in addition to updated sample textures, shaders, materials, actions, brushes, program demos, plug-ins, and all art from the book—all the tools you need in one place.\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/div\u003e","brand":"Unknown","offers":[{"title":"Default Title","offer_id":47604869005548,"sku":"9781138731257","price":207.0,"currency_code":"NZD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0705\/7784\/8556\/files\/9781138731257-3d-game-environments.jpg?v=1778113853"}],"url":"https:\/\/bookhero.co.nz\/collections\/luke-ahearn.oembed","provider":"Book Hero","version":"1.0","type":"link"}