{"title":"John Dower","description":"\u003cp\u003eJohn Dower's works delve into the intricacies of contemporary performance and digital artistry, offering insightful perspectives on the evolving relationship between technology and creative expression. His writings explore the nuances of motion capture and its role within the broader context of arts and culture.\u003c\/p\u003e\n\n\u003cp\u003eReaders can expect thoughtfully crafted analyses that illuminate the artistry behind modern techniques, making complex subjects accessible without losing depth. Dower’s books invite both practitioners and enthusiasts to engage with the cutting edge of performance innovation.\u003c\/p\u003e","products":[{"product_id":"performing-for-motion-capture-by-john-dower-9781350211254","title":"Performing for Motion Capture","description":"\u003cdiv class=\"book-description\"\u003e\n\u003cp\u003eWant to be the next Andy Serkis as Gollum in \u003ci\u003eLord of the Rings\u003c\/i\u003e? Or Zoe Saldana in \u003ci\u003eAvatar\u003c\/i\u003e? How about Seth MacFarlane in \u003ci\u003eTed\u003c\/i\u003e? Or do you want to star in video games such as \u003ci\u003eFortnite, Call of Duty\u003c\/i\u003e or \u003ci\u003eHalo\u003c\/i\u003e?\u003c\/p\u003e\n\n\u003cp\u003eIf so, \u003cem\u003ePerforming for Motion Capture\u003c\/em\u003e by John Dower and Pascal Langdale will tell you everything you need to know about acting for motion capture.\u003c\/p\u003e\n\n\u003cp\u003eThis is the first book to provide an invaluable resource for the education of the next generation of performers in this exciting medium. Over the last 10 years, a revolution has occurred in digital production - video games have overtaken the film and TV industries in terms of production and revenues. Many video games derive their digital animation from human performance by means of motion and performance capture. Actors such as Andy Serkis and Troy Baker have won critical acclaim for their digital performance in games and film.\u003c\/p\u003e\n\n\u003cp\u003eThe book includes contributions from practitioners working across the globe, including: actor Kezia Burrows; software developer Stéphane Dalbera; director Kate Saxon; a group of Japanese games directors; Jeremy Meunier, Head of Motion Capture at Moov studios, Montreal; Marc Morisseau, motion editor for \u003ci\u003eAvatar\u003c\/i\u003e; and a Chinese Motion Capture suit manufacturer.\u003c\/p\u003e\n\u003c\/div\u003e","brand":"Allen \u0026 Unwin","offers":[{"title":"Default Title","offer_id":47597499252972,"sku":"9781350211254","price":49.99,"currency_code":"NZD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0705\/7784\/8556\/files\/1dd53c840940a894a85dca6c6f76f14e.jpg?v=1778038340"}],"url":"https:\/\/bookhero.co.nz\/collections\/john-dower.oembed","provider":"Book Hero","version":"1.0","type":"link"}