{"title":"Ian Parberry","description":"\u003cp\u003eIan Parberry is a renowned author and influential figure in the realms of computing and technology. With a focus on making complex concepts accessible and engaging, his works are perfect for readers looking to deepen their understanding of computer graphics and game development.\u003c\/p\u003e\n\n\u003cp\u003eOne of the standout titles from Parberry's collection is \u003cem\u003e3D Math Primer for Graphics and Game Development\u003c\/em\u003e. This book is an essential resource for anyone interested in the foundational mathematics that underpin game design and computer graphics. Parberry's approach simplifies elaborate theories, providing readers with pragmatic insights and actionable knowledge.\u003c\/p\u003e\n\n\u003cp\u003eWhether you are a budding game developer, a student of computer science, or a seasoned programmer looking to refresh your skills, Ian Parberry's works offer invaluable guidance and expert perspectives. Dive into his world of computing and elevate your understanding of technology's ever-evolving landscape.\u003c\/p\u003e","products":[{"product_id":"3d-math-primer-for-graphics-and-game-development-by-fletcher-dunn-9781568817231","title":"3D Math Primer for Graphics and Game Development","description":"\u003cdiv class=\"book-description\"\u003e\n\u003cp\u003eThis engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practical experience, the authors teach you how to describe objects and their positions, orientations, and trajectories in 3D using mathematics.\u003c\/p\u003e\n\n\u003cp\u003eThe text provides an introduction to mathematics for game designers, including the fundamentals of coordinate spaces, vectors, and matrices. It also covers orientation in three dimensions, calculus and dynamics, graphics, and parametric curves.\u003c\/p\u003e\n\n\u003cp\u003e\u003cem\u003e3D Math Primer for Graphics and Game Development\u003c\/em\u003e is an invaluable resource for anyone looking to understand the mathematical concepts behind game and graphics development.\u003c\/p\u003e\n\u003c\/div\u003e","brand":"Gardners Books Ltd","offers":[{"title":"Default Title","offer_id":47313228792044,"sku":"9781568817231","price":399.0,"currency_code":"NZD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0705\/7784\/8556\/files\/15392973482746.jpg?v=1771275090"}],"url":"https:\/\/bookhero.co.nz\/collections\/ian-parberry.oembed","provider":"Book Hero","version":"1.0","type":"link"}