{"title":"Brian C. Nelson","description":"\u003cp\u003eBrian C. Nelson’s works delve into innovative approaches within the realm of education, with a particular focus on virtual environments and their potential to transform learning experiences. Readers will find thoughtful explorations of how technology can be harnessed to enhance teaching and engagement in contemporary educational settings.\u003c\/p\u003e\n\n\u003cp\u003eDrawing on principles of instructional design and digital interaction, Nelson’s books offer valuable insights for educators, researchers, and anyone interested in the evolving landscape of learning. His writing blends practical guidance with theoretical reflection, making it a compelling resource in the field of education and reference.\u003c\/p\u003e","products":[{"product_id":"design-for-learning-in-virtual-worlds-by-brian-c-nelson-9780415886406","title":"Design for Learning in Virtual Worlds","description":"\u003cdiv class=\"book-description\"\u003e\n\u003cp\u003e\u003cem\u003eDesign for Learning in Virtual Worlds\u003c\/em\u003e, the first book focused specifically on how to design virtual worlds for educational purposes, explores:\u003c\/p\u003e\n\n\u003cp\u003e\u003cem\u003eThe history and evolution of virtual worlds;\u003c\/em\u003e\u003c\/p\u003e\n\n\u003cp\u003e\u003cem\u003eThe theories behind the use of virtual worlds for learning;\u003c\/em\u003e\u003c\/p\u003e\n\n\u003cp\u003e\u003cem\u003eThe design of curricula in virtual worlds;\u003c\/em\u003e\u003c\/p\u003e\n\n\u003cp\u003e\u003cem\u003eDesign guidelines for elements experienced in virtual worlds that support learning;\u003c\/em\u003e\u003c\/p\u003e\n\n\u003cp\u003e\u003cem\u003eDesign guidelines for learning quests and activities in virtual worlds.\u003c\/em\u003e\u003c\/p\u003e\n\n\u003cp\u003eThe authors also examine the theories and associated design principles used to create embedded assessments in virtual worlds. Finally, a framework and methodology is provided to assist professionals in evaluating \"off-the-shelf\" virtual worlds for use in educational and training settings.\u003c\/p\u003e\n\n\u003cp\u003e\u003cem\u003eDesign for Learning in Virtual Worlds\u003c\/em\u003e will be invaluable both as a professional resource and as a textbook for courses within Educational Technology, Learning Sciences, and Library Media programs that focus on gaming or online learning environments.\u003c\/p\u003e\n\u003c\/div\u003e","brand":"Taylor \u0026 Francis","offers":[{"title":"Default Title","offer_id":47588815765740,"sku":"9780415886406","price":111.0,"currency_code":"NZD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0705\/7784\/8556\/files\/9780415886406-design-for-learning-in-virtual-worlds.jpg?v=1777597367"},{"product_id":"design-for-learning-in-virtual-worlds-by-brian-c-nelson-9780415886390","title":"Design for Learning in Virtual Worlds","description":"\u003cdiv class=\"book-description\"\u003e\n\u003cp\u003e\u003cem\u003eDesign for Learning in Virtual Worlds\u003c\/em\u003e, the first book focused specifically on how to design virtual worlds for educational purposes, explores:\u003c\/p\u003e\n\n\u003cul\u003e\n    \u003cli\u003eThe history and evolution of virtual worlds;\u003c\/li\u003e\n    \u003cli\u003eTheories behind the use of virtual worlds for learning;\u003c\/li\u003e\n    \u003cli\u003eThe design of curricula in virtual worlds;\u003c\/li\u003e\n    \u003cli\u003eDesign guidelines for elements experienced in virtual worlds that support learning;\u003c\/li\u003e\n    \u003cli\u003eDesign guidelines for learning quests and activities in virtual worlds.\u003c\/li\u003e\n\u003c\/ul\u003e\n\n\u003cp\u003eThe authors also examine the theories and associated design principles used to create embedded assessments in virtual worlds. Finally, a framework and methodology is provided to assist professionals in evaluating \"off-the-shelf\" virtual worlds for use in educational and training settings.\u003c\/p\u003e\n\n\u003cp\u003e\u003cem\u003eDesign for Learning in Virtual Worlds\u003c\/em\u003e will be invaluable both as a professional resource and as a textbook for courses within Educational Technology, Learning Sciences, and Library Media programs that focus on gaming or online learning environments.\u003c\/p\u003e\n\u003c\/div\u003e","brand":"Taylor \u0026 Francis","offers":[{"title":"Default Title","offer_id":47588815831276,"sku":"9780415886390","price":353.0,"currency_code":"NZD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0705\/7784\/8556\/files\/9780415886390-design-for-learning-in-virtual-worlds.jpg?v=1777597386"}],"url":"https:\/\/bookhero.co.nz\/collections\/brian-c-nelson.oembed","provider":"Book Hero","version":"1.0","type":"link"}